kostrzak16 wrote:Have you even read whole topic or checked transfer list :) ? Over 99,9% players fall under top4 skills theory so how it is not a pattern? Not everything needs to be confirmed by CREW and if you want proof you can just read previous pages of this topic or try to find player that doesn't fit theory on the transfer list.
You don't have to assume I don't read just because I don't come to the same conclusion as you.
I have read up on a lot regarding the scout report Even thou it is hard to know what's the facts or not.
My point is that the 4 attribute skills dosen't make any sense regarding programming (atleast from what i know about it). I don't even get whats the real gain from the 4 attributes thoery since it gives 0 valueble information more then, Most players will max between 6-9 in none Hp/lp attributes.
This is how Think regarding the Scout Report.
You have a code the generates players with a scout report. . That code need to Get a scout report, and a pre-set of maxnings of attributes.
Since there is several occasions where the 4 attributes model dosen't seems to work it seems unlikely to me that the code generates a scout report and then create a player. It is more likely the code generates a player and then a scout report on top of that pre-set player to make sure it fits that pre-set of the maxnings as HP and LP. And since the player can spawn with any set of pre-set maxnings the 4 attribute theory seems flawed.
And normally The game/crew rarely lies about how the games work when they do news etc, Sometimes they might not tell the full story about everything but it seems super weird if they lie in news.
It is also fine to think differently about the same topic, But could you explain. or quote a good post that makes you believe in the top4 skills theory, If you make a good point i will help spread the word about it since I want us all to make the best plan we can for our players.