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26-04-2024 08:28
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Season 90 · Week 4 · Day 25
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More money, increased inflation

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The increase in the amount of money earned at events does not correspond to what MZ proposes.

The events could give more training package and little money (or nothing), with this event we will have 2 tours, but 2 events giving money.

This injection of money that Crew is giving is not a good thing, in my view, the inflation in the transfer market is terrible.



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Re: More money, increased inflation

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[AUSNZ]
President
I brought this up before too and I even got a response from the crew. I don’t this it’s a good thing either. Chips, camps etc is great. Money not good unless you are going to increase tax on transfers and other ways to remove money from the game too

Re: More money, increased inflation

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[AUSNZ]
President
This is the response I received from crew member thunderexpress when I raised a very similar point.

Re: Stop giving team money out
By Crew thunderexpress (Crew) - 08-06-2021 00:09

mazermg wrote:

Penalizing stand by users would be the most effective way to reward the active ones.


That is also a good way to get a lot of users to stop playing the game. ManagerZone already has a lot of ways to penalize inactivity instead of rewarding activity (Players stop training, no income etc).
The single biggest reason for users to quit playing is due to bankruptcy. If we want to increase the number of active users we need to look beyond the hard core play-every-day-users and give a push to the rarely active users. We are monitoring and comparing the amount of team money that is inflating to the game with the amount of team money that are being deflated.
With that said, I agree that we need to do a lot of other things to increase the number of active users. But we need your help, both your expertise knowledge in the game and you as ambassadors in the community.
One thing I 100% know is not helping is writing in the public forums that the game is dying, even though ManagerZone is on its 20th year as a game and according to my numbers are doing well.

We are planning a push to get old users back to the game. The problem however is that all their teams are now bankrupt so they will have to start by getting a new team. We believe that a lot of nostalgia is connected to the team they remember. The name, the badge, the trophies etc.
Obviously they will get new players and start from the beginning with the economy, but they will come back to something they remember from their active days.
What do you think about that? Any scares, doubt, possible issues that you can see?
And in the same category, we want active users to be able keep their team (team name, badge, achievements, trophies etc) if they go bankrupt. We believe that history is especially important for managers and to just wipe the team history just because they failed to maintain the team finances is very demotivating.
What's your opinion on that? Could this be exploited somehow? The team would obviously be demoted to the lowest active division.
Sorry if the post got a little bit scattered, I get carried away easily... sometimes it feels like you think we do stuff without any thoughts behind it. That is far from the truth. To be perfectly honest, we are a small team and we can’t do everything that is suggested, and we don’t think everything that is suggested is good ideas, but we can and we are doing a lot. The main reason for fighting so hard for ManagerZone to stay relevant is because everyone in crew feels a responsibility to the managers and we love the game. If you think that we are trying to extract as much money as possible from our users, you have been sleeping under a rock for the last 10 years. We are the freeking mother Therese of online games!

Re: More money, increased inflation

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chucky06 wrote:
I brought this up before too and I even got a response from the crew. I don’t this it’s a good thing either. Chips, camps etc is great. Money not good unless you are going to increase tax on transfers and other ways to remove money from the game too


I agree!

Re: More money, increased inflation

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chucky06 wrote:
This is the response I received from crew member thunderexpress when I raised a very similar point.

Re: Stop giving team money out
By Crew thunderexpress (Crew) - 08-06-2021 00:09

mazermg wrote:

Penalizing stand by users would be the most effective way to reward the active ones.


That is also a good way to get a lot of users to stop playing the game. ManagerZone already has a lot of ways to penalize inactivity instead of rewarding activity (Players stop training, no income etc).
The single biggest reason for users to quit playing is due to bankruptcy. If we want to increase the number of active users we need to look beyond the hard core play-every-day-users and give a push to the rarely active users. We are monitoring and comparing the amount of team money that is inflating to the game with the amount of team money that are being deflated.
With that said, I agree that we need to do a lot of other things to increase the number of active users. But we need your help, both your expertise knowledge in the game and you as ambassadors in the community.
One thing I 100% know is not helping is writing in the public forums that the game is dying, even though ManagerZone is on its 20th year as a game and according to my numbers are doing well.

We are planning a push to get old users back to the game. The problem however is that all their teams are now bankrupt so they will have to start by getting a new team. We believe that a lot of nostalgia is connected to the team they remember. The name, the badge, the trophies etc.
Obviously they will get new players and start from the beginning with the economy, but they will come back to something they remember from their active days.
What do you think about that? Any scares, doubt, possible issues that you can see?
And in the same category, we want active users to be able keep their team (team name, badge, achievements, trophies etc) if they go bankrupt. We believe that history is especially important for managers and to just wipe the team history just because they failed to maintain the team finances is very demotivating.
What's your opinion on that? Could this be exploited somehow? The team would obviously be demoted to the lowest active division.
Sorry if the post got a little bit scattered, I get carried away easily... sometimes it feels like you think we do stuff without any thoughts behind it. That is far from the truth. To be perfectly honest, we are a small team and we can’t do everything that is suggested, and we don’t think everything that is suggested is good ideas, but we can and we are doing a lot. The main reason for fighting so hard for ManagerZone to stay relevant is because everyone in crew feels a responsibility to the managers and we love the game. If you think that we are trying to extract as much money as possible from our users, you have been sleeping under a rock for the last 10 years. We are the freeking mother Therese of online games!


Interesting, I like it.

Re: More money, increased inflation

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Inflation is also focused on players with really good Potentials.

Remove Low Potentials and managers need to take more risks when buying players. More risk = more mistakes and a wider set of managers get money rather than those few lucky ones.

Increase player salary based on transfer fee. Even more so than now, I'm sure this will have a great effect and it removes the benefit of sleeper clubs.

High inflation isn't necessarily bad but it's going up quicker and quicker. I'm sure Covid and a lot of returning managers due to this, injected more money than expected into the game as well.

Re: More money, increased inflation

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is not such thing as inflation in a game you are just invidious, sorry this is the truth. you will spent a little bit more for good players nothing more

in a real economy maybe the inflation matters

Re: More money, increased inflation

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[AUSNZ]
President
stan76 wrote:
is not such thing as inflation in a game you are just invidious, sorry this is the truth. you will spent a little bit more for good players nothing more

in a real economy maybe the inflation matters


That’s absolutely incorrect. In the last 5 years player prices have gone up at least 4 times what they used to be. There has been an introduction of Tours that produce money and events which offer team money. These never used to be in the game. There’s more money available to all users than there ever has been and that’s absolute fact
Edited: 05-10-2021 13:08
Total edits: 1

Re: More money, increased inflation

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in a poor country a bread can cost 1000000 in their currency, and still the price can raise. inflation is absolutely nothing. at the end you pay the right price, less or more

Sv: More money, increased inflation

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No doubt, prizes for some players a ridonculous! And a lot of managers a lot of money. For newer managers though, economy can be pretty meager, and could possibly make them loose interest. Long time since I started up ETA, but I can imagine being a noob and getting nowhere after 6 months, aint fun. So an injection here and there as it is seems reasonable.

Buying transferfunds is another matter. Maybe restrict such purchases to pt/tc change/form boost/scout tickets. Not chips! But I love the chips!! Maybe easier chips over money in the event?

I like the other suggestions regarding player price. Making it more of a risk to buy a player.

Lastly, all the money given do require som effort to get.

Re: More money, increased inflation

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[Canada]
President
Speaking of money how long does it take to get the money from these 2 events? I got my loyal players right away but not seeing the money in my finances recent transactions

Re: More money, increased inflation

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[AUSNZ]
President
mikexvi wrote:
Speaking of money how long does it take to get the money from these 2 events? I got my loyal players right away but not seeing the money in my finances recent transactions


If you’re referring to the free package that included the two loyal players, you won’t ever see that money in your finances. It was “transfer assistance”. What that means is you can only use it to buy players. You’ll see it listed when you are looking at your balances in the transfer market screen

Sv: More money, increased inflation

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chucky06 wrote:
If you’re referring to the free package that included the two loyal players, you won’t ever see that money in your finances. It was “transfer assistance”. What that means is you can only use it to buy players. You’ll see it listed when you are looking at your balances in the transfer market screen

I have a bid in for a player. All the transfer fonds are used, but my balance has also taken the bid into account..why is that?

Re: More money, increased inflation

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[AUSNZ]
President
It uses the transfer assistance funds first to cover transfer expenses than uses remaining finance.

Re: More money, increased inflation

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[MZUSA]
President
Also, the transfer assistance funds are added back to your account after a successful bid. You cannot bid more than you have in your balance. Meaning you do not get to add the transfer assistance to the amount you can bid, you just get refunded that portion of your bid.

Re: More money, increased inflation

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There is one more aspect of extreemly high prices on youth talents - its a paradox cuz the reason is... lack of money.

Imo one of the reasons that the prices on youth talents are ridiculus is that the top team to be albe to keep ther budget strait is to make business out of 19 y olds reseling them with profit. Back in the days when there were no deteriorations it was easyer to hold your salaryhungry team together. Even then it wanst that rare for a top team to full on sell out, regroup, gather same funds and start over form div3-4. Things that make these prices so high are deteriorations and new scouting system. Top teams need to buy talents to stay on top. for any price. Just a couple days ago I saw a 19yo player sold for 4,5 mln euro... his potencial? most likely to have 2-4x10 and on speed stamina bc and aerial... after 2 - 3 seasons easly you can sell him for 8-10 mln - profit... and this is sadly the only way a team can profit other than tickets...

give other ways to invest, remake deteriorations, kill new scouting - no inflation.

Ri: More money, increased inflation

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Increase player salary based on transfer fee. Even more so than now, I'm sure this will have a great effect and it removes the benefit of sleeper clubs.

I also think salaries in top leagues are ridiculously low.

Re: More money, increased inflation

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goalsaurus wrote:
Increase player salary based on transfer fee. Even more so than now, I'm sure this will have a great effect and it removes the benefit of sleeper clubs.

I also think salaries in top leagues are ridiculously low.


i dont agree at all!

i have buy a a player 13.500.000 euros and i pay crazy salary for the player. imagine a sleeper to buy 11 of these players he will pay per week more than 1.2m that means soon he will go for bankruptcy!

my personal opinion ( of course nothing will happen and no one from the crew will answer) they must change the deteror i agree with @cholee 100%! Or change the age of youth academy player come to the club 12 years old and finish at 18 with great training speed and be more ready to play as senior player earlier with more experience and they can keep the deterors! Or remove the experience like hockey! i dont think its something so difficult to do (they already have done it in hockey). some stars in the game at 23 years old check my team i have open some stars because they dont have full experience they cant play to top level team. this is tragic! remove the experience from the game its tragic to have messi 24 years old with 7 or 8 experience and put a worst player to play because he have 10 experience and messi will play bad because of lack of experience!
i can write even more but i think like every time no one from the crew will answer or tell to the costumers what they are thinking to change! In the most online games "crew" tell to the customers we are thinking to change this and will come in 2 seasons these updates! here nothing to wait! and this is very sad!

Ri: More money, increased inflation

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Maradona, your are paying 17k€, 16k€, 15k€ and 14k€ for your 4 most expensive players. The team now in the lead in the Polish top league is paying 22k€, 20k€, 20k€ and 19k€ for its 4. Considering that you are two leagues behind, to me this difference is unrealistic. You may argue that match incomes share the same difference % rate (I have no idea about them), but incomes can be corrected as well.

I also don't understand your "hate" for experience. What's the problem with letting old Average Joe play, if he is playing better than young Messi (as long as you have old Average Joe in your team)?

Re: More money, increased inflation

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goalsaurus wrote:
Maradona, your are paying 17k€, 16k€, 15k€ and 14k€ for your 4 most expensive players. The team now in the lead in the Polish top league is paying 22k€, 20k€, 20k€ and 19k€ for its 4. Considering that you are two leagues behind, to me this difference is unrealistic. You may argue that match incomes share the same difference % rate (I have no idea about them), but incomes can be corrected as well.

I also don't understand your "hate" for experience. What's the problem with letting old Average Joe play, if he is playing better than young Messi (as long as you have old Average Joe in your team)?


you play the game form 2009 and this is your answer?
when i buy santio his salary was 65k. i have this player in my team for 465 days and now after so many seasons his salary is 14k! this will happen with all who buy 5 or 10 superstars they will have salary from 60k+ so the salaries of players are already super and with incomes of the game its impossible to keep a team with so many big salaries!
Hate for experience? i dont know where you see hate in something very normal. look santio and ask the top teams in the world if they put him play in starting 11 with 8 experience or last season with 7! the answer is no! this is not normal! most of the users i send my player they told me he is superstar but we buy only players with 10 experience even if your player are far better than my striker ( you like that answer?)!
if you see this normal not play messi in the team and play someone worst player because of experience we have a problem this is not football!
My opinion is the best players must play and this is not normal!

Re: More money, increased inflation

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check this user in div3 of china and compare his salaries with top teams in china!
user: zhaolinger

he pays lot of money and he buy my keeper with 10.000.000 euros and other stars!

what must happen now in top series of china? everybody must pay more because they play in top series and this guy play in div3 with far more salaries? come on! lets make suggestions will change the game and make it better! in every country you will find teams like this chinese user you have big bank and buy some superstars!

but its difficult to have a team with 10 superstars because your finances will be negative every week close to half a million every week! you need to have crazy money to your bank to stay alive with something like that! and no one can do this!

Re: More money, increased inflation

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[AUSNZ]
President
I also agree that increasing salaries actually would be better for the game. It encourages team to grow their own talents and be selective who they buy on the transfer market.

100% teams who haven’t been active and are accumulating wealth should be penalised for becoming active and buying a team of top players. Users should be rewarded for activity. Now training chips also help offset training costs further not giving teams full penalty for buying super squads
Edited: 20-10-2021 00:45
Total edits: 1

Re: More money, increased inflation

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chucky06 wrote:
I also agree that increasing salaries actually would be better for the game. It encourages team to grow their own talents and be selective who they buy on the transfer market.

100% teams who haven’t been active and are accumulating wealth should be penalised for becoming active and buying a team of top players. Users should be rewarded for activity. Now training chips also help offset training costs further not giving teams full penalty for buying super squads


Crew needs to improve youth development before increasing salaries.

Re: More money, increased inflation

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chucky06 wrote:
I also agree that increasing salaries actually would be better for the game. It encourages team to grow their own talents and be selective who they buy on the transfer market.


I would in long term most likely quit - so far 0 formidable* players have came from my own academy, all the players who have been graduating from my own academy have been everything below my own standards and I want to compete at the highest level possible! And I have been playing for over 6 years consistently...

*I have set my classifcation of players as following:
1.Terrible
2.Bad
3.Good
4.Very good
5.Formidable
6.World class
Edited: 20-10-2021 09:30
Total edits: 1

Re: More money, increased inflation

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[AUSNZ]
President
Yeh my academy hasn’t been anything great either. I definitely don’t think teams should be able to just sit on loads of cash and then buy up all at once either though.

Maybe not salary increases but more a financial fair play kind of rules where you can only buy so many players a season or spend x amount of $$

Re: More money, increased inflation

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chucky06 wrote:
Yeh my academy hasn’t been anything great either. I definitely don’t think teams should be able to just sit on loads of cash and then buy up all at once either though.

Maybe not salary increases but more a financial fair play kind of rules where you can only buy so many players a season or spend x amount of $$


Well..why punish users if they collect money and then buy world class team? After all the money is usually earned by being patient or buying underdeveloped players and training and selling. Not like..Okay..I will sell some oil and then pump that money into MZ team and then buy world class players! :P

Re: More money, increased inflation

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[AUSNZ]
President
evosa wrote:
Well..why punish users if they collect money and then buy world class team? After all the money is usually earned by being patient or buying underdeveloped players and training and selling. Not like..Okay..I will sell some oil and then pump that money into MZ team and then buy world class players! :P


What I meant was inactive users having a benefit. If users are active and save for seasons then splurge then good on them 😂

Ri: More money, increased inflation

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when i buy santio his salary was 65k. i have this player in my team for 465 days and now after so many seasons his salary is 14k! this will happen with all who buy 5 or 10 superstars they will have salary from 60k+ so the salaries of players are already super and with incomes of the game its impossible to keep a team with so many big salaries!

What currency are we talking about? I never saw a drop from 65k to 14k, but isn't that good for you? Anyway, I also said that incomes could be tweaked if/when necessary*. So I partially agree with you, but I still think that the difference between top teams and the others is too low when it comes to paying salaries.

Hate for experience? i dont know where you see hate in something very normal. look santio and ask the top teams in the world if they put him play in starting 11 with 8 experience or last season with 7! the answer is no! this is not normal! most of the users i send my player they told me he is superstar but we buy only players with 10 experience even if your player are far better than my striker ( you like that answer?)!
if you see this normal not play messi in the team and play someone worst player because of experience we have a problem this is not football!
My opinion is the best players must play and this is not normal!


In football experience is an important skill and matches should be won by the best 11 players considering every different kind of skill. We can talk about the amount of importance within experience, but, personal opinions aside, the principle is fine to me.

check this user in div3 of china and compare his salaries with top teams in china!
user: zhaolinger

he pays lot of money and he buy my keeper with 10.000.000 euros and other stars!

what must happen now in top series of china? everybody must pay more because they play in top series and this guy play in div3 with far more salaries?


Yeah, that guy is paying more than the team in the lead in the Top Chinese League, which proves what I am saying: salaries in the Top Leagues are too low. But that is probably a very particular case, so it shouldn't be brought up.

but its difficult to have a team with 10 superstars because your finances will be negative every week close to half a million every week!

This is nothing but fair. You shouldn't be able to buy 10 superstar every time, because a strategic game like MZ is about choices. Different choices = different results.

Not like..Okay..I will sell some oil and then pump that money into MZ team and then buy world class players!

This is almost exactly what is happening evosa! And, if you ask me, it's happening too often. Some users play a couple of seasons with U18 players, they pay no salaries, earn a lot of money and then they come back with a lot of cash to spend at the market. Ok, there 's no oil pumping activity, but I don't think this is fair because they earn a huge amount of money in the moment they are less active.

*Question for everybody: when was the last time league incomes were changed?

Re: More money, increased inflation

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chucky06 wrote:
What I meant was inactive users having a benefit.


From the business model perspective removing that money is not wise. What if user returns knowing that he had like 100 mln euros and now that is scrapped and money is removed and now he decides that he will not even start playing because he like spent couple of years to get to that amount?! So all his effort was wasted. And people do have real life stuff going on too, so sometimes it might be wise to put MZ on pause or something.

I like the discussion here! :P Hopefully this incourages more people to engage in this topic, so we can have proper roundtable discussion! =)

Ri: More money, increased inflation

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So all his effort was wasted.

Effort? What kind of effort are you talking about? The guy just left! That's the opposite of effort.
If you want a break, take a break, it's ok with me, but you shouldn't be able to get rich in the meantime.

Re: More money, increased inflation

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@goalsaurus

65k euros to 14k euros this happen from season to season! i have this player 6 seasons and thats why now his salary its too low!

experience is important in football? 😂😂😂 ask rouney, ronaldinio, messi, ronaldo and the list is amazing big to write here what they did at 22 or 23 (some of them much earlier)! If these players are here in mz no one will buy them from top teams senior because they will have 6 or 7 experience! Thats what i said! this cant be happening, its not normal to have a superstar with 10-10-10-10-10 23 years old with 6 epxerience and cant play to top level because of experience! this is not football! experience must leave the game!

At the end! what you mean you cant buy 10 superstars? Why? if i have problems in my real life and i log in the game 1 per week and collect money and sell players and come play again after some years or i do it because i want to have super bank to buy top players after some seasons why this is not fair? are you serious?
if AJAX next season wants to spend in real football 500m euros because all these years makes talents and sells them for amazing profit and he have full bank the other teams must say no this cant be happen? come on!

Whats your problem with u18 users and who told you that they are less active? check top teams u18 how many cups and non official cups they play and how many tacitcs they play in u18!

MZ gives this option and anyone can do the same! if you think this is very smart to do it you can do it and to your team and make great bank! as you said mz is strategic game and every user can make his own strategy! why your strategy is fair? me i like to play u23 other user likes to play senior other u21 other u18 and some users play all age categories! This is something very good and makes people happy! so if you dont have money in your bank check if you do something wrong and change your strategy!

@ evosa i agree 100% with you

Ri: More money, increased inflation

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ask rouney, ronaldinio, messi, ronaldo and the list is amazing big to write here what they did at 22 or 23 (some of them much earlier)!

Wrong example: Rooney, Ronaldinho, Messi, Ronaldo are very rare top players. For the average player experience is important. Also, speed and stamina go down in old players so there's this trade off to consider.

At the end! what you mean you cant buy 10 superstars? Why?

If you can do that, then everybody should be able to do that, but if every team is filled with 11 super players, the game will be pretty dull. Maybe you want to be the only one able to do that, in that case the game won't be fair at all, don't you think? The whole point to be a champion is that almost no one else is like you, that's why all the teams want you, but only one enjoys your plays. If every player is a champion, no one is a champion.

if i have problems in my real life and i log in the game 1 per week and collect money and sell players and come play again after some years or i do it because i want to have super bank to buy top players after some seasons why this is not fair? are you serious?

Imho the game should reward active players, not the ones barely interested in it. If you have problems in real life, focus on it to solve them, but why should you get an advantage in the game while you are far away from it? Can you explain that?

if AJAX next season wants to spend in real football 500m euros because all these years makes talents and sells them for amazing profit and he have full bank the other teams must say no this cant be happen? come on!

Wrong example again: Ajax management doesn't log in just 1 day per week. They do every day. Every. Day. (It's kind of their job when think about it). And they spend a lot in salaries every season, you will never hear them saying "Ehi fellas, you know what: this season we will let the U18 play in the Eredivisie, let's see how they can deal with that while we're getting rich!"
Also, I don't have problems with users trading players: if you can profit that way, good for you, I've never said the opposite.

Whats your problem with u18 users and who told you that they are less active?...

The point of playing with only the U18 is to let the game going without you and log once every month while getting rich in the meantime. I don't have a problem with active users playing with U18, but that doesn't make sense because if you are active then why not setting up a senior team?
So the problem is why so many managers play with U18 only in the first place? Are their match incomes too low to play otherwise?

Re: More money, increased inflation

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@ goalsaurus
Last time i will write here because its not a topic me against you because we are far away and you dont understand anything that i am writing!
So you said that this player its not rare in the game?
Carmelo Santio

Age: 36 (Retired)

SpeedSp
Speed: 7
(7)
StaminaSt
Stamina: 8
(8)
Play IntelligencePI
Play Intelligence: 9
(9)
PassingPa
Passing: 9
(9)
ShootingSh
Shooting: 10
(10)
HeadingHe
Heading: 8
(8)
KeepingKe
Keeping: 3
(3)
Ball ControlBC
Ball Control: 10
(10)
TacklingTa
Tackling: 8
(8)
Aerial PassingAP
Aerial Passing: 6
(6)
Set PlaysSP
Set Plays: 3
(3)
ExperienceEx
Experience: 10
(10)
FormFo
Form: 9
(9)
Total Skill Balls    81


of course he is rare is the answer! remove 1 ball of his experience and ask the top teams who will give money to buy him and put him playing in his starting 11? and not buy a worst player with 10 experience! the answer is easy ask from your country the top managers to give you the answer! so my example was not wrong open your mind to understand what i am writing! i talk about superstar players with no experience and not normal players! read what i am writing please!

if everybody can buy 11 superstars this will be idiot game! we agree! where i write that everybody must and can buy 11 superstars? please second time read what i am writing! i write that if a manager is out of the game and log in 2 times per week because he have problems with his job and he like this game or he have other problems and he cant be active as he like you cant zero these customers who pay their membership because at the end of the day the game its a company and must have profit and everybody is the same here! if you are 15 years old and you dont have anything else to do and only play the game when you go 40 you will see that its not only managerzone in your life! i explain the best i can i hope you can understand what i am writing!

HERE ITS NOT LIFE ITS A GAME for last time! so ajax have employees who work for him so the president can do at the end of the year what he wants! Here its a game and if my son have problem with his school or with his health its most important to take care this and after if i have time to log in the game! get serious here its A GAME! your money my money are the same even if you log in 7 days per week and if i log in 2 times per week! company cant do what you are writing because most of managers will leave the game! so again my example was correct but this is probably difficult for you to understand!

so at the end you have a problem with managers who play u18 because they get rich. so do the same! they will not ask you why they dont make senior team. probably they dont because they have some other goals for the future or they like to play only with academies! if the game gives this options to these managers they can do what they like!

to close it here lets leave and other people to share their opinions! its not a topic for you and me here to talk! lets agree that we disagree in everything! black and white! so lets see and what other people believe!

Re: More money, increased inflation

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[BRAU18]
President
goalsaurus wrote:
I don't have a problem with active users playing with U18, but that doesn't make sense because if you are active then why not setting up a senior team?[/b]


Why doesn't that make sense? U18 is the only way to compete in this game without depending on money (since everyone is given the same 16 years old to train and use two seasons later). It's not hard to understand why there are people who like and solely play U18. It makes some sense to play only U18 and not set up a senior team (personally I don't have one because I'm poor).

Of course I'm not talking about people who log in once a month. I'm talking about active U18 users.

Ri: More money, increased inflation

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remove 1 ball of his experience and ask the top teams who will give money to buy him and put him playing in his starting 11?

Still cannot understand what's the problem. Ok, let's say experience is too important in this game: once yuo know that, act accordingly. Notice that if other users don't know that, you have an advantage over them, do you really want to lose it? Besides, players are going to get that ball before or after, so your problem will self correct itself with no big intervention needed.

i write that if a manager is out of the game and log in 2 times per week because he have problems with his job and he like this game or he have other problems and he cant be active as he like you cant zero these customers who pay their membership because at the end of the day the game its a company and must have profit and everybody is the same here!

Two times per week is not even that bad (some people are doing worse), but personal problems have nothing to do with the precise strategy of playing with only U18 players in order to get has much money as possible. Those cases are rare, just like kids paying for a game they don't have time to play in the first place (at least this is what I hope).
I am not saying that people logging rarely should go bankrupt the next day, but at least don't get richer than the other users. Can we all agree that getting an advantage over other players while not playing the game is bad? If you do, a solution could be changing how sponsors work. We can find some good examples in other online games (maybe we can open up an other discussion to talk about it).

so at the end you have a problem with managers who play u18 because they get rich. so do the same!

Maybe I will, maybe I won't, who cares about me. The problem here is the lack of realism that this issue is showing. Any manager should be able to get enough money without giving up all his senior team, but is this actually possible? Personally I think few corrections won't hurt the game and I don't think these changes are complicated, but who knows for sure...

It makes some sense to play only U18 and not set up a senior team (personally I don't have one because I'm poor).

So, you are forced to play with only U18 by your lack of money, mhm who would have thought. 🙄

Re: More money, increased inflation

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[BRAU18]
President
goalsaurus wrote:

So, you are forced to play with only U18 by your lack of money, mhm who would have thought. 🙄


Not exactly forced. I can set up a senior team. It just doesn't feel efficient to do that (so, you have a point).

The "lack of money" is one of the reasons to prioritize U18, but definitely not the only one. The fact that I can build a team and compete at the highest level in such a short time is really cool, regardless of my bankroll. Everyone is given equal opportunities (in theory), so it's a very fun competition and a different one compared to senior, U21 or U23. It's a different way to play the game. Earning a ton of money from this process is just a bonus. The main goal is to win trophies.

Again I emphasize I am talking about the active users, and not about the ones who login once a month. Overall I agree with you. This game shouldn't reward people who are inactive. But it ends up rewarding them (and also the active ones) with a lot of money. It doesn't feel right, so I'm up for new ideas, like you. I was just saying that money is not the only reason to play U18.

Ri: More money, increased inflation

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Douglas, we need some improvement in the sponsor side, in this game they are almost pointless. The Turkish community wrote a cool idea years ago that we should bring up again. Maybe we can also find a way to combine business with pleasure if real companies will promote the game with real 💰.

Re: More money, increased inflation

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Am I wrong or salaries actualy grow via transfers? i'm almost sure that they do so... it resolves the encouragment for building your own team... the money its not allways the problem - playing (with a lot of breaks) over 14 years i've never found fun in buying mysefl a team of superstars and for majority of my exp i've played ~80% my own players (never got higher that div1 thou...).
Curently ive got ~75m euro and still dont want to buy my way up cuz i'ts like cheating for me...
But still if you want to play at the top you have to buy superstars. a soccer game where players have their skills scaled from 0-10 is doomed for it... it's like 2000's style xdd
as for money - still the only way to keep going is to make money out of trasnfering 19/20yo and reselling them... sadly this has a huge impact on games eceonomy and influencec in a very negative way any lower div managers with lower budgets or new ones...
Sponsros are dead, sstadiums are dead, there is literaly nothing to do with money... even for 2000's manager games standards its extreemly poor and lame...

Ce: More money, increased inflation

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I need this money too :)
Is it given again?

Re: More money, increased inflation

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[AUSNZ]
President
cholee wrote:
Am I wrong or salaries actualy grow via transfers? i'm almost sure that they do so... it resolves the encouragment for building your own team... the money its not allways the problem - playing (with a lot of breaks) over 14 years i've never found fun in buying mysefl a team of superstars and for majority of my exp i've played ~80% my own players (never got higher that div1 thou...).
Curently ive got ~75m euro and still dont want to buy my way up cuz i'ts like cheating for me...
But still if you want to play at the top you have to buy superstars. a soccer game where players have their skills scaled from 0-10 is doomed for it... it's like 2000's style xdd
as for money - still the only way to keep going is to make money out of trasnfering 19/20yo and reselling them... sadly this has a huge impact on games eceonomy and influencec in a very negative way any lower div managers with lower budgets or new ones...
Sponsros are dead, sstadiums are dead, there is literaly nothing to do with money... even for 2000's manager games standards its extreemly poor and lame...


If you buy an expensive player every season after purchase his salary will get lower and lower until it levels out after about 3-4 seasons

Re: More money, increased inflation

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cholee wrote:
Am I wrong or salaries actualy grow via transfers? i'm almost sure that they do so... it resolves the encouragment for building your own team... the money its not allways the problem - playing (with a lot of breaks) over 14 years i've never found fun in buying mysefl a team of superstars and for majority of my exp i've played ~80% my own players (never got higher that div1 thou...).
Curently ive got ~75m euro and still dont want to buy my way up cuz i'ts like cheating for me...
But still if you want to play at the top you have to buy superstars. a soccer game where players have their skills scaled from 0-10 is doomed for it... it's like 2000's style xdd
as for money - still the only way to keep going is to make money out of trasnfering 19/20yo and reselling them... sadly this has a huge impact on games eceonomy and influencec in a very negative way any lower div managers with lower budgets or new ones...
Sponsros are dead, sstadiums are dead, there is literaly nothing to do with money... even for 2000's manager games standards its extreemly poor and lame...


Start spending that money. Buying players isn't cheating. Put your pride aside and start thinking logically.
 
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