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27-04-2024 04:20
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Season 90 · Week 4 · Day 26
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Football

Football » English » ManagerZone talk

Stamina and performance

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Anyone has any idea how Stamina is implemented in the game?
Let's just say you have this amazing top striker, 10 speed, 10 shooting, 10 bc.
However, seasons gone by and now he's old: 33. He had an amazing career, but now his stamina dropped to 5-6 balls. Does that have an impact from minute 1? Or can he still be a great player for half the game?
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Re: Stamina and performance

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I think he would be ok for 50 minutes. Prob better as an impact sub though.

Re: Stamina and performance

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[AUSNZ]
President
^ agreed with the above. 50 mins is too long. He would be feeling it and performance would decrease in the second part of the first half.

Better to come on and finish the game but then you run the risk of a game goes into extra time he will be really hurting

Re: Stamina and performance

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Ok, then I guess the question becomes - is it overall better to have an average player with good (8) speed/stamina or a super player that's poor on those.

Re: Stamina and performance

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Difficult question.

All depends on what other skills the 8 stamina player has.

Personally as Scottish NT manager I did not pick any player below 7 Stamina and that involved cutting some really high ball players 75+, but they had been riddled with deterioration. Speed and stamina down to 6 each.

I won’t buy a player unless he has at least 8 stamina. However, I’m kinda starting to move to 9 min!

I look at 10 ball in this way, 1 ball = 10 minutes of peak performance
2 ball = 20 min
9 ball = 90 min
10 ball = player can go ET peak performance.

This is just my opinion so it probably is not right 😂

Re: Stamina and performance

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Well, yeah, ideally I would like to have minimum 8sp/8st too, but for new managers it's not always possible :). So it sometimes comes down to pick up a good old player or some kid from the youths that's far from developed.

Re: Stamina and performance

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[AUSNZ]
President
I’ll go one further... defenders are the most important players regarding stamina. If you have to sacrifice stamina somewhere, don’t do it in defence

Re: Stamina and performance

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chucky06 wrote:
I’ll go one further... defenders are the most important players regarding stamina. If you have to sacrifice stamina somewhere, don’t do it in defence


I disagree, I personally think your CM/DMs need more.

Re: Stamina and performance

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[AUSNZ]
President
brian_mcsnail wrote:
I disagree, I personally think your CM/DMs need more.


In most wing tactics they make more tackles than defenders. I don’t disagree just in my experience it’s vital for defenders. When I had most most competitive team challenging the best stamina is what let me down at times and it was mainly my defenders. My mids all had 9/10 stamina though so could be just as important too. I’d never play a midfielder with less than 9 stamina if I wanted to be really serious anyhow

Re: Stamina and performance

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[LT-Cm]
President
From my experience 5-6 stamina is OK form 50-60 min.

And regarding the stamina for player position I always try to get players atleast 8 stamina, ofcourse its not always possible for new teams.

Re: Stamina and performance

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For defense or medium I like mininum 8 Stamina.
For forward minimum 7 here, but 6 is possible.

The reason is that you have 3 substitutions and you don't want to spend them in the defense. Replacing the forwards is natural since you problably will switch the tactics. You may have players that are more suitable to play wings or short pass.

So, wingers or big heads with 7 stamina is OK if you do not play wings the whole game. You replace them and change to short pass.

Re: Stamina and performance

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[AUSNZ]
President
I’d only have anyone with 6-7 stamina play 30mins maximum. The performance drop is significantly noticeable when playing at a high level and top teams.

8 stamina defender with only get you so far too. The back end of both halves they will feel the pinch. I continually conceded late goals in the 1st and 2nd half and the majority contributing factor was my 3/4 or 3/5 (depending on tactic) defenders only having 8 stamina. It’s fine until a certain point then it is noticeable.

Only my observations and if you are trying to reach the top WL or behave deep rubs in official cups than 8 stamina would be ok

Re: Stamina and performance

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chucky06 wrote:
I’d only have anyone with 6-7 stamina play 30mins maximum. The performance drop is significantly noticeable when playing at a high level and top teams.

8 stamina defender with only get you so far too. The back end of both halves they will feel the pinch. I continually conceded late goals in the 1st and 2nd half and the majority contributing factor was my 3/4 or 3/5 (depending on tactic) defenders only having 8 stamina. It’s fine until a certain point then it is noticeable.

Only my observations and if you are trying to reach the top WL or behave deep rubs in official cups than 8 stamina would be ok


Well..when estonia won Euros than 8 players of starting 11 had less than 9 stamina, so it is possilbe to play on top level with lower stamina...

Re: Stamina and performance

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[LT-Cm]
President
Lower than 8 stamina players I try to pass away from ;) but ofcourse prices of 8 or 9 stamina can be big diffence, so 8 stamina is OK, if you catch the player with 9 for good price its perfect ;)

Re: Stamina and performance

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horas wrote:
Lower than 8 stamina players I try to pass away from ;) but ofcourse prices of 8 or 9 stamina can be big diffence, so 8 stamina is OK, if you catch the player with 9 for good price its perfect ;)


Totally agree, a good example here is Wednesday's U21 international match between Norway and Lithuania. Letting a player with 6 in St play for more than 45 minutes from the start is madness in my opinion (at this level). Fortunately, the match was already a done deal before he got red in the 65th(!) minute:
Andrius Rukas

Age: 34



😘

Re: Stamina and performance

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[AUSNZ]
President
It’s tough comparing Uxx leagues and especially in international tournaments. I brought this point up before but I feel the simulator plays slightly different in international tournaments which would directly effect their stats.

6 Stamina can just never play a whole match. Also is a good reason why he got the card- fatigue.

@evosa I wasn’t saying it’s impossible to have 8 stamina players play full games. Through my own personal experiences I have noticed a considerable performance improvement in the 35-45 min mark and 75-90min Mark it games. It may have just been the players I had at the time and PI may have played a part too. Who knows :)

Re: Stamina and performance

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[LT-Cm]
President
manhackerjr wrote:
Totally agree, a good example here is Wednesday's U21 international match between Norway and Lithuania. Letting a player with 6 in St play for more than 45 minutes from the start is madness in my opinion (at this level). Fortunately, the match was already a done deal before he got red in the 65th(!) minute:
Andrius Rukas

Age: 34



😘


The match was not a done deal yet, first quater was very equal and if the not red card I think it might gone any way, score 2-3 at 70 min is not yet a done deal :)
Regarding the red card yes 6 stamina might have effected the red card situation.

Re: Stamina and performance

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I guess we'll never know that because of the (bad) substitutes. I think Lithuania must learn from this, it may have cost you a playoff this rookie mistake...😜

Re: Stamina and performance

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horas wrote:
The match was not a done deal yet, first quater was very equal and if the not red card I think it might gone any way, score 2-3 at 70 min is not yet a done deal :)
Regarding the red card yes 6 stamina might have effected the red card situation.


Well, at half time Norway was up 3-1 with equal shots on target and a close game. However, there is no reason to think the game would continue to be a close one. Lithuania had some good players, but way to low stamina. Playing full 90 minutes with two defenders with 8 in stamina and two defenders with 6 in stamina is just too weak compared to the norwegian squad. The same goes for the midfield and wingers.

Some of the players in question:
Vytautas Butminas

Age: 33

Bronislovas Mažutavičius

Age: 34


Andrius Rukas

Age: 34

Vytautas Aleknius

Age: 33


Osvaldas Kvietkauskas

Age: 34 (Retired)

Darius Beniušis

Age: 34


(The first four are the defenders and the last two are wingers. All four was set to play the full 90 minutes)

As for the topic in this thread. I think the number of balls in the running skills is highly dependent on your opposition. If the teams you play usually field 7/8 in sp/st then you can drop some balls in running on your defenders and add some for the strikers. That way you can easily gain advantages.

It must also be said that you can change the pixels in your formations to further gain advantages.

I look at it like some sort of a tournament meta. It develops over time.

Re: Stamina and performance

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Related to this thread, so I wanted to ask, a player maxed 6 st, maxed in tk...still training in speed and ball control. Is it worth it to continue training to max these 2 skills and sell or better to put on the market for 124 and get rid of him now? Thanks!
Gavino Semeno

Age: 31

Re: Stamina and performance

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Sell. At 19 you will still get a good price for him.

Re: Stamina and performance

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gmgargentina wrote:
Related to this thread, so I wanted to ask, a player maxed 6 st, maxed in tk...still training in speed and ball control. Is it worth it to continue training to max these 2 skills and sell or better to put on the market for 124 and get rid of him now? Thanks!
Gavino Semeno

Age: 31



I think sell if he maxes at 7 speed. But else keep him.

Since no one has mentioned this I'll say it. Stamina is highly dependent on what tactics you're playing. If both your attack and defense are right on the 18 yard box then no stamina doesn't matter, even 4 stamina will do ok because there will not be as much running in behind the defence or chasing attackers. If you're playing a high line with your defence and attack even 9 stamina will not be enough because of substitutions from the opposition. A 9 speed 6 stamina player coming on in the 70th minute for example will smoke a 9 speed 9 stamina defender in a foot race. So think more in terms of tactics and using subs at the right time and less about the balls themselves.

Re: Stamina and performance

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Thanks to both @superdad123 & @killerbeeez (NCA) for the responses on my player. Much appreciated!

Re: Stamina and performance

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killerbeeez wrote:
Since no one has mentioned this I'll say it. Stamina is highly dependent on what tactics you're playing. If both your attack and defense are right on the 18 yard box then no stamina doesn't matter, even 4 stamina will do ok because there will not be as much running in behind the defence or chasing attackers. If you're playing a high line with your defence and attack even 9 stamina will not be enough because of substitutions from the opposition. A 9 speed 6 stamina player coming on in the 70th minute for example will smoke a 9 speed 9 stamina defender in a foot race. So think more in terms of tactics and using subs at the right time and less about the balls themselves.


coachie wrote:
It must also be said that you can change the pixels in your formations to further gain advantages.


Sort of what I was getting at, but you explained it better. Play around with your tactics if your stamina doesn't last the whole game :)
 
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