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29-03-2024 10:34
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Season 89 · Week 13 · Day 88
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Football

Football » English » Suggestions/Improvements

shorter season

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I've been playing for about a dozen years now and have seen some things in this game. Despite many interesting improvements like training camps and scouting report. I think many people will agree with me that currently the game is unfortunately on a downward trend. I'm talking about interest, number of active players, new players, etc.

In my opinion, the main problem of the game at the moment is too much virtual money and a rather sad transfer market where there are only two types of players, superstar or young superprospect and many inactive teams, especially in the lower leagues Other players, such as those with max on the 7th or 8th ball, with a few exceptions must be dismissed immediately. An 8@ goalkeeper is out of the question, even though 10 years ago there were some in the top leagues.

Currently, the best solution I see would be to shorten the season by
a) three matches per week
b) a return to 8-team leagues (I am a little less convinced about this idea)

In both cases, the season would be shortened by about 3 weeks. This would have a positive impact on both the factors I described above, as well as the inflow and outflow of new young people who are used to fast play, results, etc. straight out of football manager (one weekend - one season).

What do you think?
Views: 216 Posts: 19
 
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Re: shorter season

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I dont understand how shorter season would have positive impact on transfer market and more activity in terms of number of active users..I just dont see it!

Odp: shorter season

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3 weeks shorter season, that's 15 less training days. Approx. 8 player on season without training camp. That's a 10-15 less ball on each player on 25-26 age.
so the average player also could be sell on transfer market

Odp: shorter season

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About active users. You start at e.g. 5 div. To het on highest level you need 8-10 seasons, that's two years.shorter season decrease this timer to 1-1,5 year

Ri: shorter season

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I disagree. My two cents for a more appealing game: make it simpler and work on SIM/3D.

Re: shorter season

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The season length is about right.

However they need to fix the game engine/ sim

Them add many many cosmetic changes.

All in all. The game is one dimensional and I have no idea why anyone pays for it, me included.

Re: shorter season

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k33n3y wrote:

I have no idea why anyone pays for it


We all do things that don't make sense. All the time. To be human is indeed confusing. A very thought-provoking experience.

Re: shorter season

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I think that every aspect of the game should be sped up x2. That includes training camps, seasons and whatever else you could think of. It would give a higher turnover and people would be successful faster. I think not so many people would leave the game if they were seeing results faster. This would essentially mean that every twelve hours real time would be 24 hours in game. Therefore every week would be two weeks. This means the players train twice a day and training camps would be finished in half the time. It also keeps a lot of the machinery intact, things like the age of players and so forth. The game would be essentially the same but faster.

Sv: shorter season

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j-core wrote:
I think that every aspect of the game should be sped up x2. That includes training camps, seasons and whatever else you could think of. It would give a higher turnover and people would be successful faster. I think not so many people would leave the game if they were seeing results faster. This would essentially mean that every twelve hours real time would be 24 hours in game. Therefore every week would be two weeks. This means the players train twice a day and training camps would be finished in half the time. It also keeps a lot of the machinery intact, things like the age of players and so forth. The game would be essentially the same but faster.


So you want me to stay up all night too?
I think I put in enough hours as it is now 😉

Re: shorter season

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You are just trying to be funny I know but the game doesn't need to be micromanaged. In fact I doubt you spend 12 hours of your day glued to the screen with the game in its current state and you definitely will not spend 24 hours if it is sped up as I have said. In fact, I believe people would be more satisfied as a whole with more things to do when we log in. As it stands I log in quite a lot and have absolutely nothing to do but wait.

Re: shorter season

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[AUSNZ]
President
Managerzone is a management game and always been a marathon not a sprint. Shortening seasons and speeding things up too much would would ruin the game.

You're not supposed to have success in the top level quickly or develop stars overnight

Re: shorter season

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On the part about shortening because players are too good to early.

I'm of the other opinion, I'm returning after a few years away and I like how it appears you can fully develop a player by their mid 20s. This seems more realistic as players can play 4-5 seasons at their peak before downgrades then retirement. I remember when I left you'd have players finally peak just as they were getting to the downgrades.

No matter how you run it there will always be a demand for the cream of the crop, and a dropoff where supply outpaces demand.

Re: shorter season

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@Chucky06

Speeding up the game x2 would not make it a sprint it would make it a half marathon. If you believe it would ruin the game then please provide a supporting argument so that me might all be persuaded, or not, depending on the case you present.

"You're not supposed to have success in the top level quickly or develop stars overnight"

No-one said anything about "overnight". This is a clear exaggeration on your part. As for success in the top level quickly, quickly as opposed to what? The speeding up the game x2 would also be slow, just not as slow and definitely not overnight. I think to develop stars overnight we would need to speed up the game so that 4 or more seasons occur in one day... Now that would be a sprint.

Re: shorter season

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[AUSNZ]
President
Well the game needs real money income to survive. Spending up the game limits income the crew can make. A sped up season = less memberships that cost money, less cups, less potential for events. National team campaigns would be too hard to organise in half the time nor would the national tournaments. There's just not enough time to do a lot of things fun in the game.

The season has always been 3 months and it works. I don't think we personally need to change that.

Odp: shorter season

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chucky06 wrote:
Well the game needs real money income to survive. Spending up the game limits income the crew can make. A sped up season = less memberships that cost money, less cups, less potential for events. National team campaigns would be too hard to organise in half the time nor would the national tournaments. There's just not enough time to do a lot of things fun in the game.

The season has always been 3 months and it works. I don't think we personally need to change that.


Most of cups like e.g. seasonal, national, divisional, etc. are once per season, so more seasons=more (not less!) cups

And there's some indirect impact. we still talking about stoping leaving the game by users, because less people obviously means less money

Re: shorter season

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@VX you beat me to it.

Speeding up the game would mean revenue options faster and more abundant. Added to that it would entice the less patient of us netizens to stay. All of which
VX has already stated.

I am not saying it would be an easy transition but it would be the easiest from a mathematical viewpoint. Speeding up the game say, 1.1x would be a mathematical nightmare for the programmers. That is the only reason I mentioned speeding up the game 2x.

Re: shorter season

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No! how about one league game a week ? :D

Ce: shorter season

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j-league wrote:
No! how about one league game a week ? :D


true

Re: shorter season

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As a manager in a league with 4 or 5 active teams, i see the season too long. Especially that i know i'll be the winner at the end.
I think it's the opposite in competitive leagues, shorter schedules will not bring any benefit.

Re: shorter season

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[AUSNZ]
President
charef wrote:
As a manager in a league with 4 or 5 active teams, i see the season too long. Especially that i know i'll be the winner at the end.
I think it's the opposite in competitive leagues, shorter schedules will not bring any benefit.


Agreed. It's different depending on how many active mangers a country had. I think the issue is domestic leagues full stop. I just don't think they have the value they once had. Majority of managers are playing world league and Uxx comps now. Senior national leagues have no prestige at all now and might as well be joined like the national cups for smaller countries. Make it more competitive and exciting
 
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