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24-05-2022 04:53
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Season 82 · Week 8 · Day 50
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Football

Football » English » ManagerZone talk

Training

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[B&IFF]
President
General discussion sounding training, how do people get the best out of players, do you max and move on, do you pick the top 2 stats, camps etc

Personally I start with the 2 stats that they have the highest potential in then max then out then go to camp. I’ve had various results with this mainly they end up released.

I would love to see how training works in China as they seem to have the best youths hand picked then we get the game cast offs
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Re: Training

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I just pick players by their HP/LP that shows promising in long run. But every player follow about the same training plan and if they are worth camping I camp them every season up to age 23-24.

I train them about like this.

Defending
Examples : http://mzplayer.se/?id=0107094352

16-20
Tackling,Speed,Stamina,Ball Control

21-24
Aerial Passing, Passing, Play Intelligence

24+
Shooting,Heading

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Attacking
TM: Target Man - Examples : http://mzplayer.se/?id=0107093946
ST: Striker - Examples : http://mzplayer.se/?id=0107095877

16-20
Shooting,Speed,Ball Control, Stamina

21-24
TM: Heading, Play Intelligence, Passing
ST: Passing, Tackling, Play Intelligence

24+
TM: Tackling, Aerial Passing
ST: Aearial Passing, Heading

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Goalkeepers - Examples : http://mzplayer.se/?id=0107095018

16-20
Keeping, Stamina, Aerial Passing

21-24
Speed, Play Intelligence, Ball Control

24+
Tackling, Passing

And here are some of my fully trained seniors that have been on the club from U18-U23
http://mzplayer.se/?id=0107092291

Re: Training

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Oh yeah and should have added that players train on training field for 7 balls and then move on to the next skill. 8-10 balls are usually taken in training camps. By
doing this I get more information about the players maxings earlier to know if they are worth keeping or not.

Re: Training

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[FSSMZ]
President
Well, for starters, every player must go to a training camp (for 5 weeks) every season.

I also have class B coaches for them.

This way, all of them end up graduating with at least 35 balls no matter their training speed (the faster the better, of course).

Now, which players are going to be chosen, kept or exchanged is up to the manager.

So, for instance, since I play youth competitions, I don't care too much about their potential as long as they're useful to the U18 team. I just follow the above route no matter their potential. Then, when they turn 19, some are are released and the useful ones stay.

However, if I were to train players with their senior potential or future market value in mind, as most managers wish to do, I would just discard the ones with bad low potential and keep the ones that could become very good players. Here I'd give priority to the ones with very good high potential, like having 4* in key skills, but not having a bad low potential is enough to be given a chance. Could still become a great player.

Then, I'd see how far they can get on the important stats that aren't adressed on the scout report tool. So, for example, if the scout is telling me some player is good at tackling and speed, I'd train him on stamina. This way I can either quickly rule him out if he maxes at stamina early or make sure that he will become a class player.

I could also train this player on aerial passing, ball control or even play intelligence. I find that training the secondary skills can increase the player value greatly. You can even do that without taking risks if you're going to sell players. So, for example, if you're unsure if some player will max at 6 aerial passing, you could just leave it at 5 and most people would pay to take that risk. Or you could take the risk or increase the player value. (This doesn't make any difference if you're going to keep the player for your team, of course).

Overall I'm guaranteed to discard players with bad stamina. Ideally I want all of my players to have at least 7 stamina (unless it's a really special case, like someone with 10 balls everywhere and 6 stamina), so low potential in stamina is a dealbreaker. Low potential in play intelligence is definitely not good for senior players, but I still train players like this because they can perform well at the U21 level. So, I can still use them myself or even sell them for millions (because some U21 teams have more money than sense). I also discard players with 2 stars high potential that doesn't include main skills (like, 2 stars on ball control and stamina, for example), because they won't go past 8 balls in any useful skills and this is not very desirable at all. 3 stars and 4 stars on doubtful skills can still work if you're lucky, but of course it's always better to have some main skill among the ones indicated as high potential.

Some players can still be tried at a different position instead of being exchanged. So, for example, if you are training a defender or a striker and he maxes early at speed, he could still be a good midfielder or a good heading striker (poacher? don't know how to call them in English to be honest, and the portuguese word doesn't help).

To end, the skills I train for each position are the same as jere92, with minor differences in the order in which they come. To put it short, the strategy is to see if the player is worth it training his possible weaknesses first (instead of the skills you're sure he is good at).

Re: Training

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[B&IFF]
President
A very good insight from the above! Definitely takes a lot of experience and a lot of time, thanks. What I seem to find more frustrating is that I seem to get better results from the field than I do in camps. I have maxed out (10 balls) on the field without the use of camps before, but I assume to max out several skills of a player would take camps to make them hit more than one skill at a time?

Re: Training

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Sure and your end goal should be Max every skill that player has

Re: Training

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[FSSMZ]
President
downeseymc wrote:
A very good insight from the above! Definitely takes a lot of experience and a lot of time, thanks. What I seem to find more frustrating is that I seem to get better results from the field than I do in camps. I have maxed out (10 balls) on the field without the use of camps before, but I assume to max out several skills of a player would take camps to make them hit more than one skill at a time?


Camps make players train faster. The training speed increases each week when the player is attending a training camp — hence the usual recommendation to send a player there for five weeks, because then you will get the best ouf of a training camp.

There is a caveat. Old players (let's say 25 years old or older) don't seem to benefit much from training camps. More than often it's better to keep them in the training field, playing matches and earning experience, because the gain from a training camp would be negligible.

So, if you want to max out several skills of a player, you should definitely be sending him to training camps. When he is young though!
 
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