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24-04-2024 14:18
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Season 90 · Week 4 · Day 23
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Football

Football » English » Suggestions/Improvements

Skill Moves

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So back in the powersoccer days, you could buy dribble moves and use them in game. Example (this was not the only move possible)
https://www.youtube.com/watch?v=RFTrDW-RqPw

I am thinking the 3D would be more interesting to watch with such moves in the game. But implementation wise I'm kind of torn to be honest with two ideas

1) In situations where the sim says an attacker gets past a defender attempting a tackle, trigger a dribble move in the 3D. This is purely graphical, therefore could be paid for. On the flip side, probably leads to conspiracy theories, but I think those are inevitable anyway.
2) When a player gets to 10 ball control, players can then learn dribble moves to help them get past defenders. This is not graphical therefore cannot be paid for. It would also mean other attributes would receive extra "skill moves", to balance out the fact that you could get 10 ball control plus dribble moves.

I'm assuming the animations can be ported across. After all, they already exist.
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Re: Skill Moves

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omg you are still here. I really miss powersoccer and guess what I am a game developer myself now :D

Re: Skill Moves

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That needs alot of work to improve sim.
Crew doesn't even do small changes now.
So forget that.

Re: Skill Moves

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incrediblehero wrote:
omg you are still here. I really miss powersoccer and guess what I am a game developer myself now :D


Power Soccer what nostalgia! I miss this game haha

Re: Skill Moves

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dagriggstar wrote:
So back in the powersoccer days, you could buy dribble moves and use them in game. Example (this was not the only move possible)
https://www.youtube.com/watch?v=RFTrDW-RqPw

I am thinking the 3D would be more interesting to watch with such moves in the game. But implementation wise I'm kind of torn to be honest with two ideas

1) In situations where the sim says an attacker gets past a defender attempting a tackle, trigger a dribble move in the 3D. This is purely graphical, therefore could be paid for. On the flip side, probably leads to conspiracy theories, but I think those are inevitable anyway.
2) When a player gets to 10 ball control, players can then learn dribble moves to help them get past defenders. This is not graphical therefore cannot be paid for. It would also mean other attributes would receive extra "skill moves", to balance out the fact that you could get 10 ball control plus dribble moves.

I'm assuming the animations can be ported across. After all, they already exist.


It would be a great evolution, however I would prefer an update on the SIM than adding dribbling to the players, a SIM with a tactical update, imagine playing in 4-2-3-1, 3-4-3, 3-5-2, it would be a more realistic game.

Re: Skill Moves

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But if the Crew did it in Power Soccer, it could also do it in ManagerZone, your idea is also good!

Ri: Skill Moves

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1) In situations where the sim says an attacker gets past a defender attempting a tackle, trigger a dribble move in the 3D. This is purely graphical, therefore could be paid for. On the flip side, probably leads to conspiracy theories, but I think those are inevitable anyway.
2) When a player gets to 10 ball control, players can then learn dribble moves to help them get past defenders. This is not graphical therefore cannot be paid for. It would also mean other attributes would receive extra "skill moves", to balance out the fact that you could get 10 ball control plus dribble moves.


3)Skill moves could be linked to coaches. Every coach comes with a different skill move and, depending on who you hired, your players will move differently.

incrediblehero, are you familiar with unity?
 
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