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27-04-2024 04:06
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Season 90 · Week 4 · Day 26
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Football » English » ManagerZone talk

20 years evenement.

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Hey guys, mz is 20 years now. please give them our money and make this game pay to win much much more!
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Re: 20 years evenement.

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brian_mcsnail wrote:
I want to know the skills of these 25 year olds 😂

I can not for the life of me get past lvl 14


they have weak salary so I'd say they are probably worse than your players, it's just miracle it's hard to pass them ;d

Re: 20 years evenement.

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Honestly there tactic is very peculiar.

Re: 20 years evenement.

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Stuck on 14 as well 😢

Re: 20 years evenement.

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[MZUSA]
President
Hitting the wall at 14 as well. Wonder how I would've done last season before the retirement of my starting keeper who was 10-15 balls stronger than my current.

Re: 20 years evenement.

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Lost now at 13 lvl.
They defeat most players!
http://www.mzspy.com.pl/SpyResults.aspx?t=teamId&count=1&team1=1457576

just saw now and they won last 5 games.

Re: 20 years evenement.

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Re: 20 years evenement.

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https://i.ibb.co/VWv2NqY/C0948-F0-E-192-E-4-CA4-8-D67-E7-C94-CDD8533.jpg

Re: 20 years evenement.

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I don't get it I won when my multiplayer was x8, and next game was x5. Whats going on? It was after 4 h waiting.

Re: 20 years evenement.

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You only get x8 at start until you lose.

Then after collecting 10 tickets (after win lose or draw its random)

Re: 20 years evenement.

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brian_mcsnail wrote:
You only get x8 at start until you lose.

Then after collecting 10 tickets (after win lose or draw its random)


all right I get it now. We have sim in scores, training now in this. Lottery ;d

Re: 20 years evenement.

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[MZUSA]
President
Multiplier starts going down after each win or draw after you lose your first match. When you claim the next 10 bills it resets to 8x for one match, but if you win or draw that match it begins the reduction process again. This will make it much harder to gather enough shields to buy more than a few training coins too quickly unless you are lucky enough to not lose until you get to the last few levels.

Re: 20 years evenement.

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15 is my wall. Must be a very tidy back 5!

Re: 20 years evenement.

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https://ibb.co/JjJBK4D

Stuck on level 20 for a while now any suggestions?

Re: 20 years evenement.

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dagriggstar wrote:
I don't mind it, it's another step towards what I guess I would call the season pass model of gaming. It's a model that seems to be appearing in more and more places so I assume it's something that works on a business level. I wouldn't be surprised if the call was made by someone "above" the company ie someone from Stillfront.

My main concern is whether this is a once off or an ongoing thing. Like if it's a once off, you are getting a single return on however many development hours went into the creation of the event. I think the base concept can be tweaked, like for instance I'd rather be playing against the legends XI of various countries, stuff like the prizes can be tweaked for balance if we the community think everything is too powerful. The base concept, encouraging people to log in to play games, I think is a good concept.

I imagine like most people, I'd rather a new sim update. I guess I'm slightly positive about the whole thing.


The Season Pass model is fine, I willingly pay for them in other games, like The Wither 3 or Civ 6. But, these are substantial updates to the game and add a lot of new content that gives you hours of new gameplay.

What I object to here, is this looks like new gem pack style operation. Where instead of adding any new substantial content to the base game (like a new sim or making adding height, weight, preferred foot or captaincy buffs into the game), app developers consider additional content to be ways you can make the previous gems packs provided obselete, because the new gem pack given in the new update are added on top to previous ones, overriding them and forcing you to buy them if you want to remain competitive.

This is not Managerzone way, and if it was to become that, I would stop playing altogether.

Re: 20 years evenement.

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[AUSNZ]
President
scruttino wrote:
The Season Pass model is fine, I willingly pay for them in other games, like The Wither 3 or Civ 6. But, these are substantial updates to the game and add a lot of new content that gives you hours of new gameplay.

What I object to here, is this looks like new gem pack style operation. Where instead of adding any new substantial content to the base game (like a new sim or making adding height, weight, preferred foot or captaincy buffs into the game), app developers consider additional content to be ways you can make the previous gems packs provided obselete, because the new gem pack given in the new update are added on top to previous ones, overriding them and forcing you to buy them if you want to remain competitive.

This is not Managerzone way, and if it was to become that, I would stop playing altogether.


I agree, I’m happy to pay for a service that is evolving and updating. It’s a business and it needs to make money but everything is going in the wrong direction. Listen to the loyal paying customers. Don’t bring more things in when plenty of stuff is already broken. It’s like building a nice deck on a house infested with rats. Yeh the decks great but the rest of the house needs cleaning up first.

Ant: 20 years evenement.

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mazides wrote:
You understand that there are some real people there who put their work for us to play the game, so they might need to get paid for their work? Personally, I am happy to be a paying member for as long as I enjoy playing the game, just to make sure that the developers are getting paid for their work.


No I don't understand that. As far as i am concerned, we pay for a service that is basically broken. Like people before me, they rather add booster packs, than fix the broken game. (broken is a bit harsh, but you understand what i mean?)

Re: 20 years evenement.

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ps3assassin wrote:
https://ibb.co/JjJBK4D

Stuck on level 20 for a while now any suggestions?


Level 20 is the last level from what I understand.

And this event proves that player value is useless no? Because I suspect all crew did was assemble a team of players with 10speed 10stamina 10 pi with average shooting passing and defending with a keeper who's skill increases the higher you go and they're kicking everybody's ass at least once lol.

Re: 20 years evenement.

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My start 11 value 6,40 mln :D Sim time.

Re: 20 years evenement.

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chucky06 wrote:
I agree, I’m happy to pay for a service that is evolving and updating. It’s a business and it needs to make money but everything is going in the wrong direction. Listen to the loyal paying customers. Don’t bring more things in when plenty of stuff is already broken. It’s like building a nice deck on a house infested with rats. Yeh the decks great but the rest of the house needs cleaning up first.


yenscallens123 wrote:
No I don't understand that. As far as i am concerned, we pay for a service that is basically broken. Like people before me, they rather add booster packs, than fix the broken game. (broken is a bit harsh, but you understand what i mean?)


Exactly. If Crew said we are going to set up a type of season pass, or a crowd funding proposal, where they said we need this much money, to achieve these things and this is our planned map of when in the future they can be achieved. I'd give them $50-$100-$200 of my own money in a heartbeat.

I'm a paying member and will continue to be so until the time comes to quit playing. I'm happy to support progressive growth of the game. This special though is showing me that things could go down a very different path, and if they do I won't stick around. I have plenty of other things I can do with my time.

Re: 20 years evenement.

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Positive Note

Look the forums are active again!

Re: 20 years evenement.

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Ok for information from crew regarding questions which have been answered in the admin forum.

thunderexpress wrote:
Please post questions and/or problems in this thread. We will update the original post with questions and answers throughout the event.

Thank you!

Question: Do I need to use the chips within this season?
Answer: No, you get to keep the chips until you decide to use them. Regardless if you use them this season or 10 seasons from now.



Question: Will this be a recurring event?
Answer: We have no plans to add this to the regular season event schedule. However, we might do something similar on very special occasions.



Can these chips be used with any player or only youths?
Yes, they can be used on any players at the same time as they are sent to TC (the freebe chip would be kind of useless if it could only be used on youths).



How many chips are needed for each Training Camp?
Chip 1: 190
Chip 2: 370
Chip 3: 410
Chip 4: 430



Just winning the highest level team once is enough to get highest money prize? Or should we stay at top at the end of the event.
Yes, that is enough. We will add a feature to the event page that tells which your highest win will be to help you keep track.



Let's say I've beaten lvl 20 team. Is the event stop for me? Or I 'd be able to play with lower level again to farm some badges?
Yes, you will be able to keep playing for all the badges even though you manage to beat lvl 20



Games influence the form of the players?
No, these matches does not influence form



Can we use more than one chip on the same player at different seasons?
Yes, you can use 1 chip on a player this season, and use another chip on the same player next season. However, you cannot use multiple on the same training camp. E.g. it is not possible to use 1 freebe + 1 availability chip on the same player at the same training camp.

Re: 20 years evenement.

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the_woodies_1706 wrote:
@ crew

Few unanswered in my opinion:

I didn’t exactly read that the teams/challenges adjust to your team level. In belgian community the top teams already achieved to win level 20, lower level teams struggle from level 13 and onwards (despite using the same tactics). So in my opinion not all teams have the same chance to win the same amount of money. However, this os bases on the experience of a few teams, so I am looking for affirmation/denial from crew.

2nd the experience +50% chip. If a player trains at 100% in training camp detail reports, does he still win 50% in total progress? Or is there a cap on the effect (like there is on youth training camps).


The basic idea is that all teams should have the same opportunity to gain the Training Camp Chips, regardless of how good their team currently is. The Chips is essentially what this particular event is about -- they are very valuable for a manager playing this game.

Team Money is important too, of course, but on a different level compared to the chips. We added the team money rewards mostly to give you some extra excitement in the game, but we made sure that the difference in the prize structure isn't huge. Just enough to give you some extra incentive to try and gain a couple more levels.

Re: 20 years evenement.

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Personally I think it’s a great idea! It’s nice to see some thinking outside the box.

Re: 20 years evenement.

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So who made it to level 20 ?

Re: 20 years evenement.

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2-2 on lvl 14 and i'm still stuck there

Re: 20 years evenement.

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Just won against level 15 🥳
Now waiting 4hrs to play level 16, wish me luck.

Re: 20 years evenement.

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lukaszsz182 wrote:



My start 11 value 6,40 mln :D Sim time.


Trust me value is playing no part in this event. The teams from level 13 upwards are ridiculously good but when you check their values it's a joke. Tommy Norton who plays for Warriors(13) as a striker has a value of around usd300k which makes no sense because of how good he is. So crew is using another formula to hide the real skill level of the players for this event because nothing makes sense :-).

Re: 20 years evenement.

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Literally cannot beat the lions team 13... any tips please?!

Re: 20 years evenement.

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The lions play 5 across the back and very narrow in midfield. I countered this by playing long ball and aggressive.

Re: 20 years evenement.

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killerbeeez wrote:
Level 20 is the last level from what I understand.

And this event proves that player value is useless no? Because I suspect all crew did was assemble a team of players with 10speed 10stamina 10 pi with average shooting passing and defending with a keeper who's skill increases the higher you go and they're kicking everybody's ass at least once lol.


Yeah the player value of each team you play means absolutely nothing so don't be put off if your getting beat to a team that's worth less than your youth.

Level 20 is insane, I'd love to see their player stats.

Beantwortet: 20 years evenement.

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brian_mcsnail wrote:
Ok for information from crew regarding questions which have been answered in the admin forum.


@brian, you posted @thunder´s answers from the Admin Forum:

How many chips are needed for each Training Camp?
Chip 1: 190
Chip 2: 370
Chip 3: 410
Chip 4: 430


Wouldn´t the right answer be one?


You need one Chip for each TC, don´t you?
Or have I got sth wrong °?°

the answer describes how more expensive one kind of chip becomes if you buy just one kind of chip, right?
- or do we suddenly need all 4 chips of a kind to get a TC °?°

Re: 20 years evenement.

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Great add to the game these packages and my opinion crew is that these packages must coming every season as a tour! I understand the three packages but i need help for this one

"Efficiency chip
The player will train with 50% higher efficiency during the Training Camp."

What that means?

My super training player gain six balls in a camp! now he will take nine with that chip?

OR

My player trains very bad 3/10 and if i send him in that camp he will train 5/10?

OR

something else?

thanks in advance for any help.

@powdersnow or any crew member probably you must answer to this!

Ce: 20 years evenement.

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Level 13
343 long ball / attacking / committed.
1st attempt: success

Re: 20 years evenement.

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maradona1960 wrote:
Great add to the game these packages and my opinion crew is that these packages must coming every season as a tour! I understand the three packages but i need help for this one

"Efficiency chip
The player will train with 50% higher efficiency during the Training Camp."

What that means?

My super training player gain six balls in a camp! now he will take nine with that chip?

OR

My player trains very bad 3/10 and if i send him in that camp he will train 5/10?

OR

something else?

thanks in advance for any help.

@powdersnow or any crew member probably you must answer to this!


He will train faster, so if you send him to train 3 skills lets say speed, shooting, ball control, he will train quicker, however if he maxes at them skills quickly the boost won't help him, this 50% will help him jus to train faster on the camp, regarding the skills. If he would be a youth which is 18 y/o if he normally gets 3/4 balls from the camp now he would get 7/8 balls, 50% more than normal.

Re: 20 years evenement.

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lukaszsz182 wrote:
He will train faster, so if you send him to train 3 skills lets say speed, shooting, ball control, he will train quicker, however if he maxes at them skills quickly the boost won't help him, this 50% will help him jus to train faster on the camp, regarding the skills. If he would be a youth which is 18 y/o if he normally gets 3/4 balls from the camp now he would get 7/8 balls, 50% more than normal.


50% (or half) of 4 is 2
Therefore if a player would normally gain 4 balls from a TC, with the chip they would gain 6 (4 +2).

What I don't think is known is whether a player can actually train at more than 100% on the efficiency graph. Because if that is capped then fast trainers will benefit less than 50% compared to slow trainers.

Ant: 20 years evenement.

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powdersnow wrote:
The basic idea is that all teams should have the same opportunity to gain the Training Camp Chips, regardless of how good their team currently is. The Chips is essentially what this particular event is about -- they are very valuable for a manager playing this game.

Team Money is important too, of course, but on a different level compared to the chips. We added the team money rewards mostly to give you some extra excitement in the game, but we made sure that the difference in the prize structure isn't huge. Just enough to give you some extra incentive to try and gain a couple more levels.


1.5million, for defeating level 20. Saving up for all the free TK's now, about 350-450k each. That's a nice 3.1 million bump of funds into the game.

Re: 20 years evenement.

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I am at level 12 can't beat Lions, need better players I guess

Re: 20 years evenement.

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am I the only one that has no clue what the purpose of it is?

Odg: 20 years evenement.

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Sooo, after a bit of calculating I think this is what we get with each chip:

1. Efficiency +50% chip would mean your player gets training as if he was in TC for another 2.5 weeks. I think it can be valued roughly as 1 extra ball for a senior, or 2 balls for a junior.

2. Availability chip is just that. Value can hardly be measured, but if you like having your player play matches while he is in TC, this is what you'll get. The worst option IMHO - gives you only temporary benefit.

3. Speed chip would mean you get the same training in TC as normal, but the player would return sooner and get another 2.5 weeks of normal training (which is much less than 2.5 weeks from option 1). This can be seen as a halfway between options 1 & 2 (more inclined to availability).

4. Freebie chip is as worth as TC cost. It should be used for most expensive players. If your player has 10k salary, you would save 125k using this chip. With 4 chips like that, you save 0.5M, which is not bad.

Ant: 20 years evenement.

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gurdash wrote:
Sooo, after a bit of calculating I think this is what we get with each chip:

1. Efficiency +50% chip would mean your player gets training as if he was in TC for another 2.5 weeks. I think it can be valued roughly as 1 extra ball for a senior, or 2 balls for a junior.

2. Availability chip is just that. Value can hardly be measured, but if you like having your player play matches while he is in TC, this is what you'll get. The worst option IMHO - gives you only temporary benefit.

3. Speed chip would mean you get the same training in TC as normal, but the player would return sooner and get another 2.5 weeks of normal training (which is much less than 2.5 weeks from option 1). This can be seen as a halfway between options 1 & 2 (more inclined to availability).

4. Freebie chip is as worth as TC cost. It should be used for most expensive players. If your player has 10k salary, you would save 125k using this chip. With 4 chips like that, you save 0.5M, which is not bad.


1. A normal TC is the equivalent of 90 training days in 35 days. This makes them do 135 training days 35 days.

3. Here they get 90 training days in 2,5 weeks (so in 17-18 days). As you say, there is also an additional 17-18 normal training days in the 35 day (training camp) period. So here you have the equivalent of 107 training days in 35 days.

Re: 20 years evenement.

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gurdash wrote:
Sooo, after a bit of calculating I think this is what we get with each chip:

1. Efficiency +50% chip would mean your player gets training as if he was in TC for another 2.5 weeks. I think it can be valued roughly as 1 extra ball for a senior, or 2 balls for a junior.

2. Availability chip is just that. Value can hardly be measured, but if you like having your player play matches while he is in TC, this is what you'll get. The worst option IMHO - gives you only temporary benefit.

3. Speed chip would mean you get the same training in TC as normal, but the player would return sooner and get another 2.5 weeks of normal training (which is much less than 2.5 weeks from option 1). This can be seen as a halfway between options 1 & 2 (more inclined to availability).

4. Freebie chip is as worth as TC cost. It should be used for most expensive players. If your player has 10k salary, you would save 125k using this chip. With 4 chips like that, you save 0.5M, which is not bad.


Nr 2 is awesome! Imaging buying a player under 23 who lacks experience but still requires some träning in a camp. This is a perfect way for him to regain experience faster when he can be at the camp and still play games! Love it!

Re: 20 years evenement.

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More than 10 attempts on lvl 13 (tried everything tactics-wise), I guess I should just accept this is the end for me :)

Re: 20 years evenement.

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Any tips for beating level 14? And 15?? PM me asap thanks

Re: 20 years evenement.

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stuck in devils & legends, any clues?

Re: 20 years evenement.

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Crew/anyone know,
I understand that the training chips never expire (can use them any season), but, can you also use the tokens you have earned to purchase the chips after this promotion finishes? Or do the training chips need to be purchased before March 16th? (ie, does the training chip store close at the end of the promotion?)

Re: 20 years evenement.

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diesel-7 wrote:
Crew/anyone know,
I understand that the training chips never expire (can use them any season), but, can you also use the tokens you have earned to purchase the chips after this promotion finishes? Or do the training chips need to be purchased before March 16th? (ie, does the training chip store close at the end of the promotion?)


Does nobody know the answer to this?
Can someone ask in the admin forum??

Re: 20 years evenement.

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coswin wrote:
More than 10 attempts on lvl 13 (tried everything tactics-wise), I guess I should just accept this is the end for me :)


I just copy their tactic, seems to work a few times.

Sv: 20 years evenement.

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[MZS]
President
diesel-7 wrote:
Crew/anyone know,
I understand that the training chips never expire (can use them any season), but, can you also use the tokens you have earned to purchase the chips after this promotion finishes? Or do the training chips need to be purchased before March 16th? (ie, does the training chip store close at the end of the promotion?)


The event shop will be available after deadline so you can buy up your badges, however you won’t be able to make any more challenges.

Beantwortet: 20 years evenement.

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dear crew.
now some time passed enjoying the 20 years event. it is nice to see that something is moving in managerzone, thanks for that!
if the money earned from this event is invested wisely, the whole thing has succeeded. however, if such events become regular, i claim to prove that this would be self-destruction.
what i always appreciated about managerzone was that regular login in a day or two was enough. if a manager wants to stay competitive this event forces you to log in several times a day. that reminds me of cheap and diverting rip-off games, managerzone is actually the opposite with its long lasting game system. therefore i ask you kindly crew, please do not work against your loyal longterm customers. its a nonsense to believe that there are a lot of longterm customers who are willed to login 3 times a day. there will be some who do it a month, maybe some a year. then goodbye.
and please please start communicating with us customers again. most of us think that crew doesnt give a shit. most arent really motivated, but arent able to let their team go yet.
If you look at the proportion between effort and income, there is probably nothing more sensible than entering into a dialogue with your customers from time to time.
nobody understands why you don’t invest a few minutes a week or even month to inform your customers about whats going on. it would be balm on ours soul!

thanks for reading and sorry for my english

in hope, sam

Beantwortet: 20 years evenement.

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[AFB]
President
+1
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