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17-04-2024 01:35
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Season 90 · Week 3 · Day 16
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Football

Football » English » Suggestions/Improvements

Make this the #1 game on internet here!

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This game has a problem with generating money to implement improvements. The game is making a an acceptable profit I think.

This game is not bringing in new client's...

That is a problem that is resolved with change only, otherwise it will die.

I can see a few thing's to make this game a community hub game, which will then bring in other user's.

A: The games market is total wrong. You should not be able to sell a player from your team period. What should be in the market is thing's for sale that can enhance a playing to a maximum limit.

A: Star Codex - The star codex buys one new ball in anything you want. Maximum level 10. The cost for a Star Codex - real money would be comparative to paying 5 dollars US or what we feel is = value in game currency.

After you read A: - The Question is the price? Why 5 bucks or = value in game dollars? Game's like this run off the back of free users period!!!

After you read A: - The Question is the the price? Why pay 5 bucks or = value in game dollars? Game's like this run off the back of coiners period!!!

OK - these games need the free players as much as they need the coiners.

If this game want's to be BIG BIG BIG - it has to run the gauntlet of free play V coiner play.

In any real game I have played they get greedy, they start to make coining the game the only option. This game has held firth I believe to trying to make a balance, where it at least was not costing people a lot of cash.

I think this is the best online soccer manager game buy far on the net. I also think it is time to change it a just little.

The trade market should be a free wheeling inspired HUB of traffic!!!!!!!!

Every team should have to train players from age 18 and NEVER be able to buy a player from another team (REMOVE PLAYER TRADE COMPLETELY)

What should be in the trade market is thing's you get from winning game's - thing's you can buy in the shop - and thing's a new player to the game can achieve, slower buy not using coins at all.

A: remember A: Star Codex - The star codex buys one new ball in anything you want. Maximum level 10. The cost for a Star Codex - real money would be comparative to paying 5 dollars US or what we feel is = value in game currency.

So what about a free player and A: ????

Pretty simple free players bring in as much as a coiner buy logging every day. So if you log in every day you get X game bucks. As a free player should be some thing's you have to do to earn more a day without spending money but at the same time generation of something for the game.

Well let's see if I was a coiner player nothing you free players do interest me dose it? What about if a free player challenges my team to instant match? Winner gets X amount of trade coins?

What about each match you win in any league or cup AND any friendly cup or League??? OMG - just created a market for friendly cup's and leagues. Winning gets X amount of trade bucks.

OK so now we are all seeing trade bucks , what can they buy????

I can't buy players in trade anymore we have become more interesting!

A: Star Codex 1 Ball anything (is no price here) Seller determines what will sell for trade bucks.

B: Age Codex. -1 year from players age. (Conceivable could have same team forever if could buy em)

C: Maxed Ball lifter. (10% chance of removing your maxed balls on player attribute) Oh total waste of game bucks , great earner for the game if a coiner is around.

D: Suspension removed!

Now I hope those that run this game take note and have read this.

Currently your game is not a = game, because trade market pools are larger in different counties.

I think completely remove trading of a player from one team to another. (U-18 competition is awesome)

Use the trade program to buy and sell thing's generate 24 hour interest from everyone playing the game.

Above I have mentioned the max result to buy something like A: but what if you have to 4 parts of a codex to make a whole?

I really think the game, is worth an expansion into a free trade market game, where I new player cam become Average playing for 1 day with enough coins?

But a game where no amount of coin's can progress you beyond medium without time and effort
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Re: Make this the #1 game on internet here!

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P.S.

The difference from Trade bucks that can be brought for coin and game backs?

Game bucks pay the player's wages (these should never be brought in trade)

Trade buck's buy thing's in trade to make you as good as anyone (Well until you have to pay them with game bucks :) )

Re: Make this the #1 game on internet here!

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Don't know about others, but I understood none of what has been written here.

Re: Make this the #1 game on internet here!

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He basically wants the game to be a pay to win formula where only those who pay for items have the best players. On the contrary, this won't make the game bigger. I think it will kill the game entirely.

Re: Make this the #1 game on internet here!

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I clearly state the importance of free play thank you.

In order for this game to be even better, get rid of the trading players completely.

In the trade market buy and sell items that improve your team that you get by winning leagues and cups, not just official ones but friendly ones too.

Re: Make this the #1 game on internet here!

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Think I would walk! I think the U18s gives you an element of what you like. However, buying balls and no transfer market would kill the game! It’s one of my fav things trying to find a gem and realise I’ve wasted £500k 🤪😂

Re: Make this the #1 game on internet here!

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I do not think the value of a game where the trade market is a 24 hour job - something to really focus on - buying things for your team would MISS you :)

Because it would bring in 1000's of gamer's - this game has 10 hour gap's with nothing to do in it????

I would Miss you , but I doubt 100's of new players into a game with a trade HUB and activity would miss you :(

Get rid of player trading and move on to item buying to enhance the team you trained!

Re: Make this the #1 game on internet here!

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This game FAILS as a game because it does not involve you for hours at a time - You can log into this game once a week and do everything needed, just look at results and move on.

Time for this game to move on.

Whole game should be run as U-18. Can't buy a U-18 can't sell a U-18.

U-18's is the fairest judgment of talent of managing in the game.

Make player trades go away. Create items that you can win in leagues including friendly leagues and friendly cup's.

Make the items transferable (Trade able) and make the items able to get buy free players.

The watch the trade market to get what you need.

Have a shop where a coiner can buy the items, but have a maximum of what a free player could win in a season, so that a hard working FREE player could achieve.

This game WILL DIE - if it does not address the issue of period's without activity needed.

People play games to fill in time , they invest money to fill in time. THIS GAME FAILS HERE!

And I love this game but - Guy's get more involvement happening, a trade hub whold do that.

And 35 day season too but that argument is for another day.

Re: Make this the #1 game on internet here!

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rubiton111 wrote:
This game FAILS as a game because it does not involve you for hours at a time - You can log into this game once a week and do everything needed, just look at results and move on.

Time for this game to move on.

Whole game should be run as U-18. Can't buy a U-18 can't sell a U-18.

U-18's is the fairest judgment of talent of managing in the game.

Make player trades go away. Create items that you can win in leagues including friendly leagues and friendly cup's.

Make the items transferable (Trade able) and make the items able to get buy free players.

The watch the trade market to get what you need.

Have a shop where a coiner can buy the items, but have a maximum of what a free player could win in a season, so that a hard working FREE player could achieve.

This game WILL DIE - if it does not address the issue of period's without activity needed.

People play games to fill in time , they invest money to fill in time. THIS GAME FAILS HERE!

And I love this game but - Guy's get more involvement happening, a trade hub whold do that.

And 35 day season too but that argument is for another day.


This is is the games fail safe! (So the game fails)

People do not want a reflection of reality online - what they want is fast motion - the world league have it already - I s fast 3 seasons in season.

Lest us do this this to save the game and bring in trades - NOT for players - Trades for items that can be brought and sold!

Re: Make this the #1 game on internet here!

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I say make it a free player can win an item in a league - Player created league - Cup pool or league poll game - as well as regular league games and cups - Make it so items that are trad able can be sold on trade to enhance players or stave off demotions in older players - Make the trade market a 24 hour trade hub of excitement to get the thing YOU want - Please make it so a GOOD free player can get earn them and sell them. Then you have a game.

Re: Make this the #1 game on internet here!

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Basically I am saying - selling players Should leave the game - You can not say that buying and selling players in Australia is = To buying and selling players in Brazil.

If you can tell me that if I live in Brazil I do not have an advantage over a guy who play's the game in Australia is true - my argument is done?

But what if the game thought smart?

NO trades for players!

Want you want you grow from Age 16... that's it - YOU HAVE TO MAKE THEM!

Turn the trade into assistance of making player's - the thing's you can buy in trade...

1. Remove Maximum Ball's 2000 Game Dollars! ( any free play or paid player can win this token in any Cup/Friendly Cup/Cup Pool Ext...

So this item can be won be a free player!!!! - he can use the item or sell it in trade - for what I imagine would be a lot!!!

2. Instant Ball advance ( have 4 BC now you have 5 BC)

So this item can be won be a free player!!!! - he can use the item or sell it in trade - for what I imagine would be a lot!!!

KK SO we see free players are traffic and important! So they have to be able to win these thing's!!!!!

3. Remove red card from next match!!!

Please guy's understand - this game will DIE SOON!!!

Get behind a 24 hour trade hub - selling item's rather than players.

The coiners will bring in the cash!!!

The free player's , well they have to work hard yes!

But Make it so a good hard working FREE player , can earn and be TOP DOG....

All I know is current trading of players is real world C R A P!

THIS IS A GAME - Can we please start making it one where I do not have to log in tomorrow to see my next game?

I would have liked to see my game - then see the next game in 4-5 hours???

I would like to spend HOURS watching the trade HUB????

So I can get a deal cheap for what I want!

U know trading 3 remove red cards for 1 gain a Shooting ball :)

This Game would EXPLODE - Just if you guy's have the programming Knowledge - Or are you a bunch of twit's? after-all

Re: Make this the #1 game on internet here!

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Lot of information here - What I am saying is FOOTBALL (Soccer) Is the most followed spot on earth)

To the guy's that run this game, marketing wise it has to move faster!

I think you got it when you did the world leagues...


I think that was Patrick after talking to me to be honest!

Where is Patrick?

To move into the next decade as a online game with to remove player trading period..

We have to move into creating a biosphere of trading items and selling items, and one such as a free player - THE TRAFFIC - can achieve if is clever.

Re: Make this the #1 game on internet here!

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P>P>S Where is Patrick?

Send me a PM or Cloud if your still around Bud :)

Re: Make this the #1 game on internet here!

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For those that run the game in in 1998 - this comment would have got 3 responses by now.

Re: Make this the #1 game on internet here!

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In the next hour would of got 10...

Bet we get 1 if any.

Re: Make this the #1 game on internet here!

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Owe and the 1 or to will be attached to the game in some format

Re: Make this the #1 game on internet here!

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something needs to be changed in the transfer market that's for sure.
it's clear it's unbalanced and a dead transfer market. great players struggle to sell for a dollar.

Back in the day a massive bidding war would happen on terrible players.
Either they change foreign spots in teams back to 3 or they make a transfer market deadline day like in reality

Re: Make this the #1 game on internet here!

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[AUSNZ]
President
numchacar wrote:
something needs to be changed in the transfer market that's for sure.
it's clear it's unbalanced and a dead transfer market. great players struggle to sell for a dollar.

Back in the day a massive bidding war would happen on terrible players.
Either they change foreign spots in teams back to 3 or they make a transfer market deadline day like in reality


I’m not sure why you think 3 foreign player slots would help anything? Having up to 11 foreign players is the only way smaller nations can complete against the top countries with bucket loads of players to chose from. The current starting Australian senior team is barely better than my starting team. If I was only allowed players from Australia it would weaken all teams from smaller nations giving an ever bigger advantage to the big countries

Ri: Make this the #1 game on internet here!

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Make 3D great again!

Ri: Make this the #1 game on internet here!

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Also, having the game in VR/AR mode would be great...

Re: Make this the #1 game on internet here!

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I would love to see the newcomer numbers in 2010 compared to the newcomers numbers now.

Re: Make this the #1 game on internet here!

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Only way is if the game changes...

It needs to stop this player trade and make a trade Hub that trades items to improve players you make.

Items that are won in competition available to free players also - so they can trade and profit - But items that can also be brought for real money to pay for the game.

Re: Make this the #1 game on internet here!

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rubiton111 wrote:
Only way is if the game changes...

It needs to stop this player trade and make a trade Hub that trades items to improve players you make.

Items that are won in competition available to free players also - so they can trade and profit - But items that can also be brought for real money to pay for the game.


Well the buying players part would help the MZ admins make money and carry on their pay to win model. But it may create a very unfair advantage without more of an update to help navigate it for the free users.

Re: Make this the #1 game on internet here!

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🤔👎
Agree that change could bring new users, completely disagree on your overall concept, play-to-win is bad idea and will drive away people

Re: Make this the #1 game on internet here!

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mayunga wrote:
Well the buying players part would help the MZ admins make money and carry on their pay to win model. But it may create a very unfair advantage without more of an update to help navigate it for the free users.


Actually... Not saying buying Players...

Having Items that can be brought and won in Leagues Cups, including friendly Leagues and Cups. Random generation from just plain old friends matches where once in a while you win a ITEM that is trad-able.

ITEM's like "place on a player to gain one ball in Shooting."

I say remove player trade and instead have items won and brought, that can be sold in trade.

Items a Free player can get yes!

Imagine if a free player got hold of a item that makes a player 3 years younger...

How much coin would the free player get for this?

Item sold in a shop that can be brought with Tokens yes, but also can be brought with game dollars, so a free player can buy them too.

Imagine going into trade NOT to buy a player, rather to buy an item to use on one of your players.

Suddenly we have a game with a vibrant trade environment, a game that makes money and provides for FREE players.
 
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