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23-04-2024 12:39
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Season 90 · Week 4 · Day 22
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Mz has become an economically unbalanced and boring game.

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When I started playing Mz about 25 seasons ago, the ways to have a successful team were several: market management, use of tactics, and youth development. The 3 variables were balanced and one could see teams with different strategies coming to compete seriously.

Today, the only way to achieve this is through the market, there is such a large flow of money that Mz incorporates all seasons through bonds that has made other options unnecessary. The prizes for competitions are laughable (for example 130k / 80k / 30k are the prizes on the podium of the first divisions), and the development of players is intended only to place players on the market at the highest possible price. I therefore consider that much of the grace of the game has been lost.

The imbalance does not affect the managers of high divisions that we always have some resource to sell and generate cash, but it hinders the way for those managers who do not have so much time to be aware of the market or do not enjoy as much of that speculative facet of the game.

I don't want to write so much so as not to bore you, but I think Mz should try to get some cash out of the game either by limiting one single bonus per season and / or increasing some taxes.

How do you see it?
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Re: Mz has become an economically unbalanced and boring game.

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Well, I want to say something, but I'm probably not the best one say, I came back in the game last year, but the situation looks like a deadlock. There is many who accumulate playing well, and many people leaving the game for lack of competition.

I think maybe we need to have more responsability in the transfers market, maybe a minimum price for each player, (maybe a percentage of their value), and maybe a limit of players sold per season. There is a lot of guys that jam a lower division with a team much more valuable, reach a higher division (sometimes the top one) and then sell the whole team during the season because the team is much more expansive than the incomes.

Re: Mz has become an economically unbalanced and boring game.

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I think the market the way is today, is actually really fun. The pursuit for a youth prospect, the option of keeping the good ones or selling, those are variables fun to play with. But that's true that the tactics management isn't that fun anymore, especially because the game didn't make any major update on it (e.g. new functionalities, new game modes, new tactic movements, etc).

Re: Mz has become an economically unbalanced and boring game.

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Well, I just want to know where does the money come from?Cheated? Considering the expenditure,prizes was an utterly inadequate measure.And you know that a fight is fair only when everybody has a chance to win, when the playing field is level for everybody, and the rules are clear and consistent.Money is not all that matters. You can buy what you think is the best 11 in the market but they might not play as a team.

Re: Mz has become an economically unbalanced and boring game.

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[AUSNZ]
President
lefish wrote:
Well, I just want to know where does the money come from?Cheated? Considering the expenditure,prizes was an utterly inadequate measure.And you know that a fight is fair only when everybody has a chance to win, when the playing field is level for everybody, and the rules are clear and consistent.Money is not all that matters. You can buy what you think is the best 11 in the market but they might not play as a team.


Money kinda is everything though in this game. As every game there is always a chance for good teams to lose to worse teams but regularly the top teams come out on top. Why is this, because they have the best players and the best players cost the most money.

Re: Mz has become an economically unbalanced and boring game.

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chucky06 wrote:
Money kinda is everything though in this game. As every game there is always a chance for good teams to lose to worse teams but regularly the top teams come out on top. Why is this, because they have the best players and the best players cost the most money.


Yes, you are right. Good teams is very difficult to defeat,It will be reasonable for everyone.No pains, no gains.Besides,I don't think what we needs is only victory.To be strong in your way is the hard truth.

Re: Mz has become an economically unbalanced and boring game.

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[AUSNZ]
President
If you look at the top team in the game. His starting XI last World League game cost 121 000 000 AUD/ 74 755 521 EUR. That’s absolutely crazy and that’s not including subs.

Makes it hard to compete with but I guess that’s the game.

Re: Mz has become an economically unbalanced and boring game.

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chucky06 wrote:
If you look at the top team in the game. His starting XI last World League game cost 121 000 000 AUD/ 74 755 521 EUR. That’s absolutely crazy and that’s not including subs.

Makes it hard to compete with but I guess that’s the game.


Can you tell me how to quickly get the starting XI value in match? please.

Re: Mz has become an economically unbalanced and boring game.

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[AUSNZ]
President
You can get the value of a starting team easily using MZ Live Project but value means nothing. What they paid for a player says a lot more and to find that, I added them up myself.

Re: Mz has become an economically unbalanced and boring game.

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[MZUSA]
President
I know that several years ago a number of top USA teams were selling off their players and rebuilding. They probably dropped a division for a few seasons, but managed to build a decent balance sheet. Trying to be competitive at more than one age group can make the finances very difficult. Nowadays, the prices for quality youth are such that its very challenging to create a strong youth team and then ride them into the higher divisions.

I used to sell off players before they started deteriorating, but by doing so had a hard time getting to the upper divisions. Conversely, I never had to worry about bankruptcy.

Re: Mz has become an economically unbalanced and boring game.

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[AUSNZ]
President
tree_amigos wrote:
I know that several years ago a number of top USA teams were selling off their players and rebuilding. They probably dropped a division for a few seasons, but managed to build a decent balance sheet. Trying to be competitive at more than one age group can make the finances very difficult. Nowadays, the prices for quality youth are such that its very challenging to create a strong youth team and then ride them into the higher divisions.

I used to sell off players before they started deteriorating, but by doing so had a hard time getting to the upper divisions. Conversely, I never had to worry about bankruptcy.


For the smaller countries and I think that still includes USA and Australia, the domestic transfer markets aren’t good enough to regularly maintain a top senior team and very competitive youth teams without starting with a lot of money. Any team doing it I highly commend. It’s easier for your Argentine and Chinese teams to maintain competitive teams at all levels as the influx of domestic players is there. Smaller nations are limited to 11 foreign players and they are prioritised in the senior team.

Re: Mz has become an economically unbalanced and boring game.

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chucky06 wrote:
For the smaller countries and I think that still includes USA and Australia, the domestic transfer markets aren’t good enough to regularly maintain a top senior team and very competitive youth teams without starting with a lot of money. Any team doing it I highly commend. It’s easier for your Argentine and Chinese teams to maintain competitive teams at all levels as the influx of domestic players is there. Smaller nations are limited to 11 foreign players and they are prioritised in the senior team.


I think reducing the cost of Work Permit will helped the positive mood in the market.Particularly small countries.

Re: Mz has become an economically unbalanced and boring game.

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I sold my whole squad 5 seasons ago now. They were a good team and brought in about 65 million AUD.

I've developed a youth since then (the oldest players just turned 20 this season), watching the bank balance climb to 117 million before I recently purchased my first player for the squad in addition to what I'm developing myself.

If you sit on a youth team only developing your own players and use the academy customisation every third season, sell them age 21-23 you can generate a lot of money.

Re: Mz has become an economically unbalanced and boring game.

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[AUSNZ]
President
scruttino wrote:
I sold my whole squad 5 seasons ago now. They were a good team and brought in about 65 million AUD.

I've developed a youth since then (the oldest players just turned 20 this season), watching the bank balance climb to 117 million before I recently purchased my first player for the squad in addition to what I'm developing myself.

If you sit on a youth team only developing your own players and use the academy customisation every third season, sell them age 21-23 you can generate a lot of money.


Yeh there’s definitely a way to do it but it doesn’t encourage long jeopardy in the game. New managers don’t want to wait 10 seasons before they are competitive nor have the knowledge and know how to do it.

I sold my last team 7 seasons ago, only got 30million. Bought all 21year olds. With that team I won two official U23 Cups and kept building on that team and I’ve cracked WL div 1 finally and can match it with the best teams now.

As long as you have dedication and know what you are doing you can get there.

On a side note, I’m looking forward to see how you eventually spend your cash and build that formidable team.

Re: Mz has become an economically unbalanced and boring game.

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chucky06 wrote:
Yeh there’s definitely a way to do it but it doesn’t encourage long jeopardy in the game. New managers don’t want to wait 10 seasons before they are competitive nor have the knowledge and know how to do it.

I sold my last team 7 seasons ago, only got 30million. Bought all 21year olds. With that team I won two official U23 Cups and kept building on that team and I’ve cracked WL div 1 finally and can match it with the best teams now.

As long as you have dedication and know what you are doing you can get there.

On a side note, I’m looking forward to see how you eventually spend your cash and build that formidable team.


Yeah, me too.

Re: Mz has become an economically unbalanced and boring game.

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chucky06 wrote:
Yeh there’s definitely a way to do it but it doesn’t encourage long jeopardy in the game. New managers don’t want to wait 10 seasons before they are competitive nor have the knowledge and know how to do it.

I sold my last team 7 seasons ago, only got 30million. Bought all 21year olds. With that team I won two official U23 Cups and kept building on that team and I’ve cracked WL div 1 finally and can match it with the best teams now.

As long as you have dedication and know what you are doing you can get there.

On a side note, I’m looking forward to see how you eventually spend your cash and build that formidable team.


There is no rush to buy anyone, I'm tracking at lot of 19-20 year old players via shortlist.

There is currently a 20 year old 9-9-10-9 striker on the market, with bids around 15 million. I won't participate in that madness, but I will see where he ends up in 4-5 seasons time.

Lots of people sell really good players around the age of 24-26, so I've 12 to 18 months to be observant, develop my own players and find value where I can.

This season and next season maxings will likely cull half my players, which is good, because I'm slightly over the threshold of how many players I have to TC places available per season.

I don't care about results, so all my best players have already been sent to TC this season.

Re: Mz has become an economically unbalanced and boring game.

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[AUSNZ]
President
Yeh once you buy one player you’ll need to buy a whole world class squad or it’s pointless. Might as well save a little more and buy them a bit later with more experience for cheaper too

На: Mz has become an economically unbalanced and boring game.

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[РФС]
President
You don't talk about the most important issue in this game:
About the cost of tokens.

This is where there is a real economic imbalance. In countries where demand is higher (a large number of managers), the price of tokens is low for some reason. In countries where there are few managers and demand is low, the price of tokens is high.
This does not help increase users in countries where there are few managers. And does not contribute to the development of the game and reduces the income of developers.
Economic laws have not been repealed: Demand drives supply, not the other way around as here.

Edited- Your post in Russian has been deleted. Only English language is allowed in the English forum.
/chucky06
Edited: 01-05-2020 18:38
Total edits: 1

Re: Mz has become an economically unbalanced and boring game.

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I agree with the tokens. I was going to buy it for this year especially during lockdown but It would cost me just under £40 for 12months. I can buy football manager which is a much better game for around £30 and play it for however many seasons I want.

I’m in div2 of the English league and I have coaches that are on higher wages than my players?? I agree with the prize money.

A league 1 team in the U.K. would get just over 1mill to win there league and would have the same wage budget as I have.

Re: Mz has become an economically unbalanced and boring game.

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I have played mz since 2003, every transfer you made was crucial to your team. The transfer market was healthy and working well.

now you struggle to sell a player for more then a dollar...there is way way way to many foreign spots in the teams. before it was only 3. yes this made it very hard but it was extremely healthy for the game. all country's would produce there own youth and you would have to battle locally for the best talent in your country.

now if you want to be good just buy 9 foreign players and that's fine. way to easy.

I agree the game is unbalanced and boring that's why i have huge rests and go play football manager.

changes that need to happen but won't happen are foreign spots back to 3 , more prize money for competitions. really mz its a joke that prize money is so low. back in the day you'd win a new play station 2 or a new nokia phone or something for winning competitions. cups had meaning now they don't.

Another problem is tokens they are very pricey and honestly i could spend my money on an football manager game every year 5 times or more for what some people pay here.

mz also needs better and bigger updates. to make the community feel like its worth buying tokens.

well that's my opinion though i have only been around since 2003 and seen this game at its heights =) but this is a a low for mz ....

Re: Mz has become an economically unbalanced and boring game.

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A year passed from this post, nothing has been changed so far... The crew just don't care...
 
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