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24-04-2024 12:34
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Season 90 · Week 4 · Day 23
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Fluctuations in Player value

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My team has collectively lost about €200k in team value this morning and I'm lost as to why. This includes players that are not deteriorating. Is this normal? Because theoretically a player should only increase in value with training until deterioration becomes a factor right? What am I doing wrong?
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Re: Fluctuations in Player value

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https://mzlive.eu/team/346922/players/

If you haven't noticed it before than player values jump up and down even when they don't lose/gain balls.

Don't pay attention to it a lot and you are fine!

Re: Fluctuations in Player value

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Don't pay attention to player values. Worst advice ever lol.

Re: Fluctuations in Player value

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why do I feel like press was just twisting my words? specially written words. If you don't see it than

evosa wrote:
Don't pay attention to it a lot and you are fine!




killerbeeez wrote:
Don't pay attention to player values.


Btw: it made me laugh from hard day at work, so thanks! :)
Are you saying values are important? Higher the better?

Edited: 03-09-2018 18:31
Total edits: 1

Re: Fluctuations in Player value

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evosa wrote:

Are you saying values are important? Higher the better?



Absolutely! That's what I've realised just recently. If your opponent is beating you with a lower team value check your tactics and play to your team's strengths.

Re: Fluctuations in Player value

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about the player values

MZ myth number 44

nah....forget it

:P

Re: Fluctuations in Player value

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aldebaran wrote:
about the player values

MZ myth number 44

nah....forget it

:P


LOL.

Re: Fluctuations in Player value

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Player values are entirely irrelevant.

Re: Fluctuations in Player value

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[FLUSA]
President
evosa wrote:

Btw: it made me laugh from hard day at work, so thanks! :)
Are you saying values are important? Higher the better?



Well according to this, we can also conclude experience doesn't matter as your average experience is probably about 5/6?

Re: Fluctuations in Player value

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[FLUSA]
President
... or we can conclude that we can't really draw any conclusions :D

Re: Fluctuations in Player value

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darkline wrote:
Well according to this, we can also conclude experience doesn't matter as your average experience is probably about 5/6?


With partials 6,29 is starting11 avg. experience.

Or it could mean nothing - just a very lucky season in senior league - something similar to leicester. :P

Re: Fluctuations in Player value

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darkline wrote:
... or we can conclude that we can't really draw any conclusions :D


Hehehehe.

Re: Fluctuations in Player value

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evosa wrote:
With partials 6,29 is starting11 avg. experience.

Or it could mean nothing - just a very lucky season in senior league - something similar to leicester. :P


Exactly. Over the course of say 10 seasons your team is not going to win 90% of the trophies with a lower team value than the rest. Also name one top 10 club with less than €11million in team value. Nothing less than €13-14million gets you to the top.

Re: Fluctuations in Player value

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Depends what league you play in, if it's a lower division then the age of players doesn't mean anything because they are likely to be underdeveloped. So a younger, but well trained squad is capable of thrashing whoever they play day in, day out.

If you'd a top division team of course it's different, but raw talent and ball count still players a role. Experience is still the most important skill for high level play

Re: Fluctuations in Player value

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Fire them. Unacceptable, I would not tolerate that.

Re: Fluctuations in Player value

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evosa wrote:
Are you saying values are important? Higher the better?


killerbeeez wrote:
If your opponent is beating you with a lower team value check your tactics and play to your team's strengths.


An expensive squad means a better squad.
Players gain value as they gain balls and as they gain age.
If a squad is cheaper than your team, it can be younger than yours , does not mean that it is worse than yours.
If we are talking about 2 teams with the same value but different age averages, the younger team is a better team than the older one because we know that they will gan value till they become as older as the other team.
In that screenshot you posted; Minerva's average is 22 and Parna is 29, average player value for Parna is 1M+ for a 29 year old, but for Minerva it is about 875K for 22 years old. Which team is really expensive , or are you sure that Minerva will be cheaper when they become 29?
As a result, team value is still the most important thing but you have to check it with the average age of the squad.
Sorry for writing so long for a fact that you know already.
P.S: We can test it if you like , evosa's U18 is playing in Top Series in his own league and playing in Division 2 in World U18. My U18 is in Div3 in my own country U18 leaguse and Div 3 in World U18. (The reason I am offering U18 is just to get rid of one of the two variables. If age is constant same age) than team value is everything.
Have a nice evening gentlemen.

Re: Fluctuations in Player value

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jedy22 wrote:
If age is constant same age) than team value is everything.
Have a nice evening gentlemen.


Team value is irrelevant. I can train players up in certain skills so they would have much higher values than players with more balls.

It's a very broad indicator, but that is it.

Re: Fluctuations in Player value

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jedy22 wrote:
An expensive squad means a better squad.
Players gain value as they gain balls and as they gain age.
If a squad is cheaper than your team, it can be younger than yours , does not mean that it is worse than yours.
If we are talking about 2 teams with the same value but different age averages, the younger team is a better team than the older one because we know that they will gan value till they become as older as the other team.
In that screenshot you posted; Minerva's average is 22 and Parna is 29, average player value for Parna is 1M+ for a 29 year old, but for Minerva it is about 875K for 22 years old. Which team is really expensive , or are you sure that Minerva will be cheaper when they become 29?
As a result, team value is still the most important thing but you have to check it with the average age of the squad.
Sorry for writing so long for a fact that you know already.
P.S: We can test it if you like , evosa's U18 is playing in Top Series in his own league and playing in Division 2 in World U18. My U18 is in Div3 in my own country U18 leaguse and Div 3 in World U18. (The reason I am offering U18 is just to get rid of one of the two variables. If age is constant same age) than team value is everything.
Have a nice evening gentlemen.


I'm one of those people who would love to see the result of such a test. I've also been wondering if using a player's value one can increase one's chances of training a quality youth. Eg two youth players with the same ball count with one of them being valued at $200,000 and the other being valued at $50,000.

Re: Fluctuations in Player value

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killerbeeez wrote:
I'm one of those people who would love to see the result of such a test. I've also been wondering if using a player's value one can increase one's chances of training a quality youth. Eg two youth players with the same ball count with one of them being valued at $200,000 and the other being valued at $50,000.


The value is exclusively weighted to the skills the player has the balls in. Passing and Ball Control add a lot of value. Heading and Set Plays minimal.

It has no relevance to player potential or anything else, it doesn't even consider partial balls.

The fluctuations have are the result randomisation factor in order to prevent someone calculating exact skills from a player value.

Re: Fluctuations in Player value

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mosmosmos wrote:


The fluctuations have are the result randomisation factor in order to prevent someone calculating exact skills from a player value.


Interesting

Re: Fluctuations in Player value

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btw..if anyone cares than I have won my league. All players are available..if somebody wants they could also acquire the player services if they want! :P

Re: Fluctuations in Player value

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Totally agree with mosmosmos here
 
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