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25-04-2024 07:00
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Season 90 · Week 4 · Day 24
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Tactic Editor

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Hello, from the game developers I would like to know why the new tactic editor has a larger space for the midfield zone. It is confusing when setting up the tactics, as there is less space left for deffence and attack. Was there any specific need to make the midfield zone larger?
Thanks!
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Re: Tactic Editor

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In the past players on, or near, the position line were treated as midfielders by the sim regardless if he is labeled as striker or defender. This caused substitution errors if injured because the midfielder sub would enter the game as his sub, not the striker sub. Also, the player was ignored as a striker in red card situations.

So with the new Tactics Editor and expansion of the midfield the avoidance of doubt, Defenders/Midfielders/Attackers are all correct in the new Tactics Editor.

Re: Tactic Editor

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As I understand, the sim took wrong position lines because of the old tactic editor. So now there won't be any more errors if we put the player near the position line, right?

Re: Tactic Editor

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victro wrote:
As I understand, the sim took wrong position lines because of the old tactic editor. So now there won't be any more errors if we put the player near the position line, right?


correct. I even had a player with lowest number jersey just across the current line classified as a striker. When there was a red card, he is the striker that replaced the red carded player.
Edited: 11-05-2016 22:12
Total edits: 1

Re: Tactic Editor

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That's a pretty big change! It forces us to move down the defenders and to move forward the offensive midfielder/s! That means the most tactics will be played with a 3-5-2 formation instead of 5-3-2 and 4-4-2 instead of 4-3-3.
If I used to play 1-2 in attack, now the higher position line for midfield will transform my first attacker into a midfielder and I won't be able to use him as the player who gets back in defense in case of a red card.
Lots of other situations here. The midfield space is now as big as the defense+attack together. The old tactic editor had the space well balanced between those tree. Just wondering why not adjust the sim instead of increasing the midfield (?!)

Re: Tactic Editor

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And another thing is about the attack space, is much smaller than the others. What that means? As i understood, the midfielders can get faster into the attack then the previous? And the same is the defensive side, much smaller then the midfield space.

Now we are really confused about the tactic editor, i am even afraid to settle a tactic because i don't know what the SIM will take:). Why did you changed the midfield size??? Is something about the SIM secret?:S

Re: Tactic Editor

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It doesn't make sens or i do not understand something. Let's say am settling a tactic, defensive side which is X size. The same size has my opponent right? Now i am settling up the attack side, which must cover the oponent defensive side, right? And this size must be the same as i have which is X.

Well let's do the math now, when i am settling my tactic i have a smaller side for the attack and bigger for the defensive side. That means i have a X defensive and i have a X-Y attack, theoretically they must be the same. X-(X-Y) = the same! :D

Please help me with this! :)

Re: Tactic Editor

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I think you might be reading more into it than really needs to be.

In the previous sim I always used the 5-2-3 or the 4-3-3 as my strongest formations/tactics. Some were with a 3-2 defender set, the some were 4-2 with one of the midfielders being pulled back to register as a defender. Now, with the new sim they are 3-4-3's or 4-4-2's but they play with the perception I had about the 5-2-3 or the 4-3-3 in the old.

I did a test with the new sim by converting my 3-4-3 in the new sim to look like my old 5-2-3 (that is, 3-2-2-3 with the 3-2 being all defenders). What a mistake that was...played it in a couple FLs, and lost terribly...like 7-0 and 6-0. My production by the strikers was cut from 20/25 shots on target to only 3/5 on target, and I had a pretty decent time at that time...and had beaten those two teams in the first round. My take on those matches was that the 2 players now classified as midfielders that were defenders in the old still performed the same role in helping the defense but lost their role in pushing the ball forward to help with attack.

In the new sim the midfielders seem to be instrumental in the attack...even occasionally taking shots on the goal. The strikers that may be classified as midfielders in the new due to the expanded midfield area can be pushed forward just enough to be classified as striker without too much change in the attack...at least, it worked for me. Just have to do some experimenting with the sets, and I would advise doing just minor adjustments...because the role of the players didn't change that much from the old to the new...just the formation numbers and the classification of the player changed.
Edited: 12-05-2016 01:23
Total edits: 1

Re: Tactic Editor

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Right, that's what I meant with the 3-2 formation in defense. It considers those 2 as midfielders now. The problem I see is that the change is not minor, because there is a large space to adjust (for the 2 upper defenders and the helping attacker). In the end that's what makes the difference between managers, so there is room for testing.
Thanks @dowopado for your time.
 
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