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28-03-2024 21:38
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Season 89 · Week 13 · Day 87
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Football » English » Simulator Development Feedback

Head2Head Suggestions

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[H2H]
President
Firstly, let me introduce: I am Brazilian and I have since the season 45 competition format Head2Head. In those three seasons, made a series of notes on the H2H format which I love, but it needs some changes.

I grouped the suggestions in three aspects:
Priority (suggestions that show failures in the game);
Easy Amendment (simple suggestions being answered) and;
Important (suggestions that improves the dynamics of the game and brings new users to H2H).

Priority:
  1. Lack information about the game. It would be nice a FAQ (do not know if it exists) on the H2H telling which browser is better and it is necessary to have JAVA. Google Chrome - which I love - is not the best for playing H2H.
  2. The game needs less fail. Some games do not come to an end and others are required to restart your browser quickly and return to the game, not taking damage (tactically, I'm talking about). I know that when the error is found, it is right to warn the holder to reset the PTs. But the ideal is no failures.
  3. Decrease the waiting time between the invitation to the game and payment. That has not happened yet in the competition, but I've accepted invitation to play and the team invited only paid and started the game when I was offline. With this, he can test his tactics without allowing the opponent to change. Until today, never cared much, because if he paid, is enjoying. But in a competition, that's not fair. I think it would be good to decrease 24 hours to 10 minutes.
  4. Tidying up results in "Departures". In H2H, entering "Departures", the result displayed for all games played by the team does not consider goals scored in injury time for the 2nd time.
  5. Beep. When someone invites a team, a beep would be issued to the team that was invited. So he may know that he was invited, because many times the team enters the lobby and access other pages on the same MZ and end up not seeing that he was invited.
  6. Reduce the burden of red card. Having a player sent off is pretty much the team that has the most wins and absurd scorelines. Said virtually because not watch all the games that have already occurred. But many who have seen when play was kicked out, the other team wins and many goals. It did not matter the quality of the teams and not help the team rebuild the defense (in fact, in some cases, do this only hurt). Out of curiosity, I must have seen about 500 games in H2H.


Easy Amendment:
  1. Putting date and time of beginning of the game. Helps verify that the game was actually made on the date requested or the application period. Currently, I find that with the number of the game in H2H. But this is something approximate.
  2. View the final result on the game screen. If the game had already end, the final score could be highlighted at the top of the screen. This would also avoid having to wait to see the game end the actual result of the match.
  3. Inform the division. The lobby could inform the division of times online, and not just the user name.
  4. Create a page with the results of all games made in H2H. I have access page by page to see the results of the games. If you had a page which show all the results of all games (or the last 100 games), would help a lot.


Important:
  1. Lack extra incentives. In intertemporada, could be let free or discounted games in H2H for some period.
  2. Create an option to schedule games in H2H. Should retain the option to enter the hall, but could have a scheduling option starting in H2H, inside the H2H. A team choose the day and time to start and the opponent accepted or not. Once this is confirmed, at the appointed time the game starts independent team to be online. To do this, ask the scheduling and accepting the match, the teams need to define the tactics. This option, for my competition, would be the last attempt to avoid WO. Could also schedule a maximum limit for the start of the game. Something like, if the two enter the game before this time the game can begin.
  3. Option to advance the game. So no need to wait for the game to end to see the actual result of the match.
  4. Create LA or CA for H2H. If all or part of these suggestions are difficult to implement in H2H as a whole, they could be considered in a Friendly Cup or Friendly League.
  5. Statistics. Present the statistics of the players after the match or save this information in the page matches.
  6. Dialog box. Putting a dialog box on the screen match between the two teams. Also put a dialog box in the lobby.
  7. Competitions a day. Create competitions with date and time to start. Who was online would be in the competition.
  8. Quickly. The game could be a little faster, making only one of two options: increase the speed of the shift or decrease the time between a shift and another (2 min for 30 sec). Remember that you can go changing tactics even with the game going. And, when you finish the turn, just press "Confirm".
  9. Charge less to play a game. This will make it easier for those who are not CM could play too. Leave to charge more PTs in competitions.
  10. Choose scouts. Create an option to choose who will hit free kicks and penalties in H2H before the game starts.


We started 6 days ago the third edition of the “Copa Desafio em H2H” which features 80 teams from Brazil, Argentina and Mexico. So far 57 matches have been made for this competition. An average of 9.5 matches per day.

In addition, 206 matches were performed from the beginning of the competition. An average of 34.3 matches per day.

To get a sense, in the month of August (between day 2 and day 26), the average was 17.6 matches per day in H2H.

For these early days of the competition, the increase is significant: 95%. The games in H2H nearly doubled this week's debut competition.

However, we are experiencing some problems with the game already crashed about 5 times.

I would like to see improvements in H2H.

A big hug.
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Re: Head2Head Suggestions

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Stick it into Facebook.

Set the same player development system as the same as Power Soccer.

Make a bit of money and advertising through there.

Re: Head2Head Suggestions

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[H2H]
President
Actually, I'm just trying to look at the Head2Head. Make improvements, because I'm in the 3rd edition of a competition that is involving nearly 100 teams.

See this:

* To better see the image: http://imageshack.com/a/img69/9035/vkrm.jpg

How long the hall Head2Head had so many people? This image was taken on the first day of competition.

I have listed 20 suggestions are not all mine, but I arranged to concentrate all the improvements. Every improvement that can be made, will greatly improve the game.

Re: Head2Head Suggestions

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Some good suggestions. I occasionally play head to head. I would like to see better graphics - more like live matches or even some sort of 3D version. I especially like your suggestions for a competitions day, beep alert, players statistics, charging less for matches and option to choose free kick and penalty takers.

Re: Head2Head Suggestions

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[H2H]
President
Thank you for commenting on the suggestions. These suggestions are not all mine. Several suggestions were made by other Brazilian managers.

Any suggestion is implemented will facilitate gameplay by the teams.

For example, I need to play against a team for the competition. He is in the lobby and I also. But he does not answer. I send messages to him, but he still did not realize that I'm also in the lobby. The warning sound would be very helpful.

Thanked.

Re: Head2Head Suggestions

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[H2H]
President
Below, I am listing all the matches played in the last two weeks by the competition.

Remembering that I apply the competition rules to avoid super heavy defeats caused by red card and consider ending the games that catch the 2nd time.


_________ HOME _________ __ X __ __________ AWAY __________ GAME
Borrussia Starks (fabiowb) 1 X 3 Lupus F.C. (harry_21) 33681
Dynamo da Baixada (doug7887) 5 X 2 Tricolor de Aço (alexsalles2) 33688
Areinhas (jogador26098) 0 X 8 Detonautas FC (surf_rocket) 33689
Areinhas (jogador26098) 6 X 0 Clube de Regatas MEC (moleba) 33698
Clube de Regatas MEC (moleba) 1 X 4 Detonautas FC (surf_rocket) 33702
Apocalipse (rlana) 0 X 8 Batalhão do Peçanha (juninhovascaino) 33705
Opala Old School (batman007) 3 X 1 Ceara (fabioar18) 33707
Batalhão do Peçanha (juninhovascaino) 5 X 0 aQueimaRoupa (fsm1968) 33711
Cachoeiro (eof) 5 X 0 Manchester United (ceopi) 33712
Detonautas FC (surf_rocket) 1 X 2 Minas FC (carlosssn) 33716
Minas FC (carlosssn) 6 X 1 Areinhas (jogador26098) 33717
Dynamo da Baixada (doug7887) 0 X 2 Os Picio 4EVER (guimazer) 33718
Real Meriti (japa7) 0 X 1 Deportivo Diamante (herny) 33719
Hatch (xcarlosx) 1 X 2 Smashing Pumpkins (rodrigoinxs) 33721
Deportivo Diamante (herny) 5 X 1 Taquari (marquinho_dourado) 33722
Borussia Dortmund - CV (sergiopereira) 4 X 0 El Poder del Barrio (papapad) 33726
Batalhão do Peçanha (juninhovascaino) 3 X 3 Piria (harlequin77) 33739
Smashing Pumpkins (rodrigoinxs) 8 X 0 Narga (narga) 33740
Dragões Vermelhos (akaj) 2 X 1 Marmita Frita City (mfviracopo) 33741
Lupus F.C. (harry_21) 10 X 0 Administração FC (mauricio0910) 33742
aQueimaRoupa (fsm1968) 4 X 1 Piria (harlequin77) 33743
PauoL & The Queen (pauol) 0 X 2 Dragões Vermelhos (akaj) 33744
King Lion Red Black (cassiometal) 1 X 1 Predador Brasiliense (fhpbsb) 33745
Predador Brasiliense (fhpbsb) 5 X 3 Guapira (brunomonte) 33747
Novo Paraíso (clayton030622) 3 X 2 Cachoeiro (eof) 33751
Jereba 4EVER (jaf1955) 2 X 3 Novo Paraíso (clayton030622) 33754
Minas FC (carlosssn) 0 X 5 Clube de Regatas MEC (moleba) 33756
ASEC Mimosas (zali-off) 1 X 3 aQueimaRoupa (fsm1968) 33757
Borussia Dortmund - CV (sergiopereira) 1 X 5 Cenzi (deniscenzi) 33760
Tijucano (jcavok) 2 X 2 São Paulo Montesclarense (delzinho33) 33761
Águia Real (mestre20) 1 X 2 Guiricema (luisgarces) 33780
Milan Colombiano (lukkk41) 3 X 0 Highway To Hell (fakudios) 33783
Novo Paraíso (clayton030622) 1 X 2 Saulo (mama123) 33789
Jereba 4EVER (jaf1955) 3 X 2 Saulo (mama123) 33792
Guiricema (luisgarces) 3 X 4 Moxoto (anuepalma) 33795
Os Picio 4EVER (guimazer) 1 X 1 H E I N E K E N (layla1987) 33796
Xiboquinha (jeremiasp) 2 X 0 Dynamo da Baixada (doug7887) 33797
Milan Colombiano (lukkk41) 6 X 1 Fifo (fif0) 33798
Xiboquinha (jeremiasp) 1 X 2 Os Picio 4EVER (guimazer) 33799
Alfa Center's (putztreko) 0 X 1 Milan Colombiano (lukkk41) 33800
Black Star (mah_spfc1611) 1 X 2 Fifo (fif0) 33801
H E I N E K E N (layla1987) 3 X 0 Xiboquinha (jeremiasp) 33802
Fifo (fif0) 0 X 4 Alfa Center's (putztreko) 33803
Black Star (mah_spfc1611) 3 X 2 Milan Colombiano (lukkk41) 33804
Alfa Center's (putztreko) 0 X 2 Black Star (mah_spfc1611) 33807
Jardim Julia (jssa) 4 X 2 Poetass (danihhuxley) 33813
Fifo (fif0) 1 X 2 Highway To Hell (fakudios) 33814
Varzeado (rodrigofelix) 7 X 0 Águia Real (mestre20) 33819
ASEC Mimosas (zali-off) 2 X 2 Batalhão do Peçanha (juninhovascaino) 33820
São Paulo Montesclarense (delzinho33) 0 X 2 Francana (rickybaby) 33821
Deportivo Diamante (herny) 2 X 0 Jardim Julia (jssa) 33822
Highway To Hell (fakudios) 0 X 1 Alfa Center's (putztreko) 33842
Minuim SS (ketoclub) 0 X 2 Lodo (s33) 33843
Administração FC (mauricio0910) 3 X 2 Verdazzo (andysonfire) 33849
Muleke Travesso (lokomotivv) 2 X 3 King Lion Red Black (cassiometal) 33855
King Lion Red Black (cassiometal) 3 X 0 Duendes Verdes (bmurphy) 33857
Guiricema (luisgarces) 0 X 0 Varzeado (rodrigofelix) 33881
Tercer Planeta (tercerplaneta) 1 X 2 Dragões Vermelhos (akaj) 33887
Cenzi (deniscenzi) 5 X 1 El Poder del Barrio (papapad) 33891
Administração FC (mauricio0910) 0 X 3 Borrussia Starks (fabiowb) 33897
Manchester United (ceopi) 0 X 8 Novo Paraíso (clayton030622) 33899
Guapira (brunomonte) 2 X 0 King Lion Red Black (cassiometal) 33900
Poetass (danihhuxley) 5 X 2 Real Meriti (japa7) 33912
Duendes Verdes (bmurphy) 0 X 4 Muleke Travesso (lokomotivv) 33914
Cachoeiro (eof) 4 X 3 Jereba 4EVER (jaf1955) 33919
Duendes Verdes (bmurphy) 1 X 2 Predador Brasiliense (fhpbsb) 33922
Arnoni (kelvinkalil) 0 X 3 Borussia Dortmund - CV (sergiopereira) 33924
Saulo (mama123) 2 X 1 Cachoeiro (eof) 33930
Tercer Planeta (tercerplaneta) 0 X 2 PauoL & The Queen (pauol) 33931
RiverFolia (jompimentel) 3 X 2 Tercer Planeta (tercerplaneta) 33932
Smashing Pumpkins (rodrigoinxs) 3 X 0 São Paulo Zuzubem (jcsboypm) 33933
Poetass (danihhuxley) 3 X 2 Deportivo Diamante (herny) 33934
Tricolor de Aço (alexsalles2) 0 X 0 H E I N E K E N (layla1987) 33935
Tricolor de Aço (alexsalles2) 1 X 2 Xiboquinha (jeremiasp) 33936
The Power Futebol Clube (verdaum) 1 X 1 Chantre United (chantre) 33940
Predador Brasiliense (fhpbsb) 2 X 1 Muleke Travesso (lokomotivv) 33941
RiverFolia (jompimentel) 0 X 2 Marmita Frita City (mfviracopo) 33954
Dragões Vermelhos (akaj) 2 X 2 RiverFolia (jompimentel) 33955
Taquari (marquinho_dourado) 0 X 3 Jardim Julia (jssa) 33957
Foz do Iguaçu (josefernandes) 0 X 2 Lupus F.C. (harry_21) 33960
Jardim Julia (jssa) 6 X 0 Real Meriti (japa7) 33962
Marmita Frita City (mfviracopo) 2 X 2 PauoL & The Queen (pauol) 33965
Moxoto (anuepalma) 3 X 5 Varzeado (rodrigofelix) 33973
Moxoto (anuepalma) 3 X 2 Águia Real (mestre20) 33974
Lupus F.C. (harry_21) 7 X 1 Verdazzo (andysonfire) 33979
Chantre United (chantre) 3 X 1 Corumbaense (crba) 33984
The Power Futebol Clube (verdaum) 4 X 0 Eterno Galouay (antigermes) 33990
Francana (rickybaby) 3 X 3 Tijucano (jcavok) 33993
Eterno Galouay (antigermes) 1 X 1 Corumbaense (crba) 33994
Muleke Travesso (lokomotivv) 1 X 0 Guapira (brunomonte) 34000
Detonautas FC (surf_rocket) 4 X 3 Belmonte (nosbo7) 34001
Corumbaense (crba) 0 X 4 Keiper (gfkeiper) 34005
Keiper (gfkeiper) 1 X 3 Eterno Galouay (antigermes) 34006
Sidnelson007 (sidnelson007) 1 X 2 Vasco (apw) 34007
Chantre United (chantre) 1 X 0 Keiper (gfkeiper) 34011
Belmonte (nosbo7) 1 X 3 Areinhas (jogador26098) 34013
Clube de Regatas MEC (moleba) 6 X 2 Belmonte (nosbo7) 34014
Sidnelson007 (sidnelson007) 1 X 1 Minuim SS (ketoclub) 34022
Taquari (marquinho_dourado) 1 X 7 Poetass (danihhuxley) 34042
Piria (harlequin77) 1 X 1 Apocalipse (rlana) 34043
Eterno Galouay (antigermes) 5 X 3 Chantre United (chantre) 34046
MM g (carlosmm) 0 X 4 São Paulo Montesclarense (delzinho33) 34053
El Poder del Barrio (papapad) 0 X 2 Arnoni (kelvinkalil) 34055
Arnoni (kelvinkalil) 0 X 1 Cenzi (deniscenzi) 34057
Francana (rickybaby) 4 X 0 MM g (carlosmm) 34059
Shadow of Nightmare FC (gordofofo) 1 X 1 Lodo (s33) 34066
PauoL & The Queen (pauol) 2 X 1 RiverFolia (jompimentel) 34069
Foz do Iguaçu (josefernandes) 0 X 0 Administração FC (mauricio0910) 34070
Keiper (gfkeiper) 1 X 6 The Power Futebol Clube (verdaum) 34071
Borrussia Starks (fabiowb) 6 X 2 Foz do Iguaçu (josefernandes) 34072

Re: Head2Head Suggestions

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[H2H]
President
Take the case of the match between Marmita Frita (mfviracopo) x Pauol (pauol): At 19:57 they hit their tactics and one of them paid the confrontation. Since then, the message "Preparing the first round." Now is 20:18 and the game has not started yet.

Brazilian time

Re: Head2Head Suggestions

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[H2H]
President
http://managerzone.uol.com.br/?p=head2head&sub=match&mid=34175

Re: Head2Head Suggestions

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[H2H]
President
The game has just begun at 20:32

Re: Head2Head Suggestions

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[H2H]
President
I grouped the suggestions in three aspects:
Priority (suggestions that show failures in the game);
Easy Amendment (simple suggestions being answered) and;
Important (suggestions that improves the dynamics of the game and brings new users to H2H).

Priority:
  1. Lack information about the game. It would be nice a FAQ (do not know if it exists) on the H2H telling which browser is better and it is necessary to have JAVA. Google Chrome - which I love - is not the best for playing H2H.
  2. The game needs less fail. Some games do not come to an end and others are required to restart your browser quickly and return to the game, not taking damage (tactically, I'm talking about). I know that when the error is found, it is right to warn the holder to reset the PTs. But the ideal is no failures.
  3. Decrease the waiting time between the invitation to the game and payment. That has not happened yet in the competition, but I've accepted invitation to play and the team invited only paid and started the game when I was offline. With this, he can test his tactics without allowing the opponent to change. Until today, never cared much, because if he paid, is enjoying. But in a competition, that's not fair. I think it would be good to decrease 24 hours to 10 minutes.
  4. Tidying up results in "Departures". In H2H, entering "Departures", the result displayed for all games played by the team does not consider goals scored in injury time for the 2nd time.
  5. Beep. When someone invites a team, a beep would be issued to the team that was invited. So he may know that he was invited, because many times the team enters the lobby and access other pages on the same MZ and end up not seeing that he was invited.
  6. Reduce the burden of red card. Having a player sent off is pretty much the team that has the most wins and absurd scorelines. Said virtually because not watch all the games that have already occurred. But many who have seen when play was kicked out, the other team wins and many goals. It did not matter the quality of the teams and not help the team rebuild the defense (in fact, in some cases, do this only hurt). Out of curiosity, I must have seen about 500 games in H2H.
  7. Do not change players' positions to take red card. seems the reason for the red card BUG is because by having a player sent off, the game resets the players (in the same way as it does in games outside H2H). However, if the team that is online does change something, it ends up in some kind of conflict and BUG occurs. The suggestion here is to let the team do the repositioning and prevent the game try it for yourself.


Easy Amendment:
  1. Putting date and time of beginning of the game. Helps verify that the game was actually made on the date requested or the application period. Currently, I find that with the number of the game in H2H. But this is something approximate.
  2. View the final result on the game screen. If the game had already end, the final score could be highlighted at the top of the screen. This would also avoid having to wait to see the game end the actual result of the match.
  3. Inform the division. The lobby could inform the division of times online, and not just the user name.
  4. Create a page with the results of all games made in H2H. I have access page by page to see the results of the games. If you had a page which show all the results of all games (or the last 100 games), would help a lot.


Important:
  1. Lack extra incentives. In intertemporada, could be let free or discounted games in H2H for some period.
  2. Create an option to schedule games in H2H. Should retain the option to enter the hall, but could have a scheduling option starting in H2H, inside the H2H. A team choose the day and time to start and the opponent accepted or not. Once this is confirmed, at the appointed time the game starts independent team to be online. To do this, ask the scheduling and accepting the match, the teams need to define the tactics. This option, for my competition, would be the last attempt to avoid WO. Could also schedule a maximum limit for the start of the game. Something like, if the two enter the game before this time the game can begin.
  3. Option to advance the game. So no need to wait for the game to end to see the actual result of the match.
  4. Create LA or CA for H2H. If all or part of these suggestions are difficult to implement in H2H as a whole, they could be considered in a Friendly Cup or Friendly League.
  5. Statistics. Present the statistics of the players after the match or save this information in the page matches.
  6. Dialog box. Putting a dialog box on the screen match between the two teams. Also put a dialog box in the lobby.
  7. Competitions a day. Create competitions with date and time to start. Who was online would be in the competition.
  8. Quickly. The game could be a little faster, making only one of two options: increase the speed of the shift or decrease the time between a shift and another (2 min for 30 sec). Remember that you can go changing tactics even with the game going. And, when you finish the turn, just press "Confirm".
  9. Charge less to play a game. This will make it easier for those who are not CM could play too. Leave to charge more PTs in competitions.
  10. Choose scouts. Create an option to choose who will hit free kicks and penalties in H2H before the game starts.
  11. Sub XX. Create an option to invite teams to games on the H2H Sub18, U21, U23 or Professional. For example, a team calls and choose the option between SUBXX or PROFESSIONAL. The adversary sees the request, accept or not. If you agree, choose the tactic to play. If the opponent does not have a tactic for SUB requested, the game does not take place and no one loses or PTs Challenges Free.

Re: Head2Head Suggestions

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[H2H]
President
The news is Priority No. 7 and Important No. 11

Re: Head2Head Suggestions

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as far as i can understand MZ staff is small n current priority is the new training update.
u have some gd suggestions but H2H update will take time.

Re: Head2Head Suggestions

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hi

Re: Head2Head Suggestions

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[H2H]
President
pho_oenix wrote:
as far as i can understand MZ staff is small n current priority is the new training update.
u have some gd suggestions but H2H update will take time.


Sorry about this. I am already talking about these problems in H2H since season 45.

But understand that the update training is the primary focus at this time.

I'll keep waiting for changes in the H2H, maybe 4 or 5 more seasons.

Re: Head2Head Suggestions

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[H2H]
President
The H2H is maintained for several days.

I hope someone is watching everything you've written in this forum...

Re: Head2Head Suggestions

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jogador26098 wrote:
The H2H is maintained for several days.

I hope someone is watching everything you've written in this forum...


At a guess, they are possibly testing a new sim with it.

H2H wasn't really considered a development focus by Crew, so it certainly seems possible that it would be the testing ground for a new sim rather than itself actually being developed.

Re: Head2Head Suggestions

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[H2H]
President
I agree with what you say and your assumption is plausible.

But, I would like to news. Even being just a testing area, they have provided the option and it is charged. Who is not a CM should spend PTs to use.

Re: Head2Head Suggestions

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[H2H]
President
Hi. I'm here again.

Again to ask for news.

In Brazil, opened another topic (not of my own) in Suggestions & Improvements, asking for explanations about stopping in H2H and asking a small compensation for the fact that the Club Members have been without the H2H for nearly one month.

http://managerzone.uol.com.br/?p=forum&sub=topic&topic_id=11059133&forum_id=50&sport=soccer

Calmed tempers the Board, but agreed that at least one official news need be given.

Not only in Brazil that H2H is lacking.

In Portugal also has a topic asking why H2H is stopped.
http://managerzone.uol.com.br/?p=forum&sub=topic&topic_id=11056060&forum_id=126&sport=soccer

In Turkey, a user reported the arrest in the game and highlighted the advantages of playing in H2H.
http://managerzone.uol.com.br/?p=forum&sub=topic&sport=soccer&forum_id=90&topic_id=11044322&post_id=40599083#40599083

In Argentina, a user opened a topic on the forum asking what is H2H.
http://managerzone.uol.com.br/?p=forum&sub=topic&sport=soccer&forum_id=255&topic_id=11020165&post_id=40516691#40516691

In Spain, someone suggests creating a game live, the answer already exists stating the H2H, but criticizes the difficulty of finding online teams.
http://managerzone.uol.com.br/?p=forum&sub=topic&sport=soccer&forum_id=22&topic_id=10944323&post_id=40263946#40263946

Anyway, all these news are this year . Many are still unaware of the H2H and others complain that the game is stopped.

So I picked the first news released by CREW about the release of H2H. And it was hard. :P

http://managerzone.uol.com.br/?p=news&nid=59530

This was the first news on March 7, 2011. She points out that H2H is a side project where leaders can use the SIM in a very direct way. Have highlighted that the use of live chat. This chat has never entered into force and is one of 22 recommendations made ​​to this topic for to H2H (Important No. 6).

Below is the link the second news on launch day, June 23, 2011.

http://managerzone.uol.com.br/?p=news&nid=60273

In the second news, highlights that the H2H Crew is for anyone who wants to test strategies and make adjustments. Delivered to your email (h2htesting@powerchallenge.com) to request corrections or indicate problems. Is he still active?

Note that despite the H2H be the tester of the new simulator (important for the development of the game), there is also the idea to test your own tactics (important for each user). So it is important that it is active and when it is not time to test a new simulator, it needs to be more like the simulator exercise than we have seen in recent years.

Anyway, I 'd even had a news about it.

Hugs.

Re: Head2Head Suggestions

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[H2H]
President
jogador26098 wrote:

Anyway, I 'd even had a news about it.


I believe that the translation has not been faithful... I need to rewrite this phrase:

Anyway, I wish a news about it.

Re: Head2Head Suggestions

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I understand it's a major compatibility issue with the new version of Java.

Re: Head2Head Suggestions

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[H2H]
President
mosmosmos wrote:
I understand it's a major compatibility issue with the new version of Java.


I hope not. It would be very frustrating if all this time stopped was not being spent for a real improvement in the simulator or in H2H.

Therefore, once again, an official information becomes necessary.

Anyway, many thanks to the presence of @mosmosmos. Always willing to try to understand the situation.

Thank you.

Re: Head2Head Suggestions

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[H2H]
President
Looks like we will not have news about why H2H is closed nor forecast the reopening.

It's a pity.

Every day I come here on the forum looking for something new, but in vain.

Re: Head2Head Suggestions

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isnt h2h a testing ground? dont people play on a beta version of the sim? So its closed cos the new Sim is not ready for us to test, when it is, it will open.

Re: Head2Head Suggestions

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[H2H]
President
jogador26098 wrote:
So I picked the first news released by CREW about the release of H2H. And it was hard. :P

http://managerzone.uol.com.br/?p=news&nid=59530

This was the first news on March 7, 2011. She points out that H2H is a side project where leaders can use the SIM in a very direct way. Have highlighted that the use of live chat. This chat has never entered into force and is one of 22 recommendations made ​​to this topic for to H2H (Important No. 6).


Below is the news:

official news wrote:

About the SIM, instant matches and the tactics editor and a new feature we are developing, Head2Head matches.

Marcus, the founder of ManagerZone and the author of the original SIM is now back working with the SIM. For those who do not know Marcus, he was the original creative and technical force behind the company and has been with ManagerZone since the start.

Whilst Marcus has been involved in many different projects over the years I am delighted that with the recent changes he is now back in charge of the development and direction of the SIM.

Instant matches and the SIM. There is a persistent myth that instant matches or tactics test use a different SIM, that is not true. We have one SIM and it is used in all of our matches, regardless of their type.

We have continued working on updating the SIM and the tactics editor. I posted some time ago that we wanted to remove the flash version of the tactics editor and that work is progressing too.

Out of the SIM and tactics editor projects a parallel project has been growing. We call this Head2Head matches.

The SIM is central to our game, it is not the whole game, but it is vital. Training, tactics, transfers, forum, economy, cups, leagues are all part of the fun in ManagerZone, but all our efforts boil down to 90 minutes on the pitch, your team versus theirs.

I want to bring the SIM back to the center of our thinking and to many of our development efforts. The Head2Head match feature is a key part of that plan.

With Head2Head matches we have updated the SIM and developed a new tactics editor to allow Managers to play against each other through the SIM in a very direct manner. You challenge another Manager, they accept, and you play head to head; the match is broken down into 15 minute segments, at the end of each segment you can update your tactics, make substitutions ready for the next segment.

There will also be a live text chat feature to allow you to talk directly to your opponent.


jogador26098 wrote:
Below is the link the second news on launch day, June 23, 2011.

http://managerzone.uol.com.br/?p=news&nid=60273


Below is the news:

official news wrote:

Today marks the release of the first version of a brand new game mode called Head2Head.

Head2Head is for managers who want to get as close to the action as possible, testing strategies and making adjustments live based on unique match events and what the opponent is doing. Make tactic and rule changes at 15 minutes intervals, and then watch the results play out in a new analyser window.

After some testing by your local admins, we have decided to release this early version for everyone to try out. We will be updating this feature based on how you use it, so be sure to try it out, offer feedback in the Forum, and send any bug reports to h2htesting@powerchallenge.com (Please remember to include your match ID, browser, OS and Java versions. This will help us track problems faster).


A another time, I told understand that H2H is a testing area.

But, the H2H is not only that.

What I would like is to have a news story stating that the H2H would stop. This can no longer be resolved.

However, I believe can be possible an official news stating the reason for the stop and, especially, a forecast for the return.

Only this... for the moment. :D

Re: Head2Head Suggestions

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[H2H]
President
I ask at this time that this topic is closed.

Thanks to everyone for the attention and postings.

Re: Head2Head Suggestions

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Topic closed.
 
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